mirror of https://github.com/axmolengine/axmol.git
368 lines
9.8 KiB
C++
368 lines
9.8 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __UIDRAGPANEL_H__
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#define __UIDRAGPANEL_H__
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#include "gui/Layout.h"
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#include "gui/UIScrollInterface.h"
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namespace gui {
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/**
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* drag panel move type
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*/
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enum DRAGPANEL_MOVE_TYPE
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{
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DRAGPANEL_MOVE_TYPE_NONE,
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DRAGPANEL_MOVE_TYPE_AUTOMOVE,
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DRAGPANEL_MOVE_TYPE_BOUNCE,
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};
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/**
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* dragpanel berth direction
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*/
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enum DRAGPANEL_BERTH_DIR
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{
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DRAGPANEL_BERTH_DIR_NONE,
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DRAGPANEL_BERTH_DIR_LEFTBOTTOM,
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DRAGPANEL_BERTH_DIR_LFETTOP,
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DRAGPANEL_BERTH_DIR_RIGHTBOTTOM,
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DRAGPANEL_BERTH_DIR_RIGHTTOP,
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DRAGPANEL_BERTH_DIR_LEFT,
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DRAGPANEL_BERTH_DIR_TOP,
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DRAGPANEL_BERTH_DIR_RIGHT,
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DRAGPANEL_BERTH_DIR_BOTTOM,
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};
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/**
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* dragpanel bounce direction
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*/
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enum DRAGPANEL_BOUNCE_DIR
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{
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DRAGPANEL_BOUNCE_DIR_NONE,
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DRAGPANEL_BOUNCE_DIR_LEFTBOTTOM,
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DRAGPANEL_BOUNCE_DIR_LEFTTOP,
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DRAGPANEL_BOUNCE_DIR_RIGHTBOTTOM,
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DRAGPANEL_BOUNCE_DIR_RIGHTTOP,
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DRAGPANEL_BOUNCE_DIR_LEFT,
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DRAGPANEL_BOUNCE_DIR_TOP,
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DRAGPANEL_BOUNCE_DIR_RIGHT,
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DRAGPANEL_BOUNCE_DIR_BOTTOM,
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};
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typedef enum
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{
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DRAGPANEL_EVENT_BERTH_LEFTBOTTOM,
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DRAGPANEL_EVENT_BERTH_LFETTOP,
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DRAGPANEL_EVENT_BERTH_RIGHTBOTTOM,
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DRAGPANEL_EVENT_BERTH_RIGHTTOP,
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DRAGPANEL_EVENT_BERTH_LEFT,
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DRAGPANEL_EVENT_BERTH_TOP,
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DRAGPANEL_EVENT_BERTH_RIGHT,
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DRAGPANEL_EVENT_BERTH_BOTTOM,
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DRAGPANEL_EVENT_BOUNCE_LEFTBOTTOM,
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DRAGPANEL_EVENT_BOUNCE_LEFTTOP,
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DRAGPANEL_EVENT_BOUNCE_RIGHTBOTTOM,
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DRAGPANEL_EVENT_BOUNCE_RIGHTTOP,
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DRAGPANEL_EVENT_BOUNCE_LEFT,
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DRAGPANEL_EVENT_BOUNCE_TOP,
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DRAGPANEL_EVENT_BOUNCE_RIGHT,
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DRAGPANEL_EVENT_BOUNCE_BOTTOM,
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}DragPanelEventType;
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/**
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* dragpanel event
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*/
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typedef void (cocos2d::Object::*SEL_DragPanelEvent)(cocos2d::Object*, DragPanelEventType);
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#define dragpaneleventselector(_SELECTOR)(SEL_DragPanelEvent)(&_SELECTOR)
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class UIDragPanel : public Layout, public UIScrollInterface
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{
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public:
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UIDragPanel();
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virtual ~UIDragPanel();
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static UIDragPanel* create();
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virtual bool onTouchBegan(const cocos2d::Point &touchPoint);
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virtual void onTouchMoved(const cocos2d::Point &touchPoint);
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virtual void onTouchEnded(const cocos2d::Point &touchPoint);
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virtual void onTouchCancelled(const cocos2d::Point &touchPoint);
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virtual void onTouchLongClicked(const cocos2d::Point &touchPoint);
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virtual void update(float dt);
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/**
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* add widget child override
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*/
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virtual bool addChild(UIWidget* widget);
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/**
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* remove widget child override
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*/
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virtual bool removeChild(UIWidget* child);
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/**
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* remove all widget children override
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*/
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virtual void removeAllChildren();
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/**
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* get widget children of inner container
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*/
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virtual cocos2d::Array* getChildren();
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/* gui mark */
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/**
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* get and set inner container size
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*/
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const cocos2d::Size& getInnerContainerSize() const;
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void setInnerContainerSize(const cocos2d::Size &size);
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/**
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* get and set inner container position
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*/
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const cocos2d::Point& getInnerContainerPosition() const;
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void setInnerContainerPosition(const cocos2d::Point& point, bool animated);
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/**
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* set inner container offset
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*/
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void setInnerContainerOffset(const cocos2d::Point& offset, bool animated);
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/**/
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// auto move
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/**
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* set auto move duration
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*/
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void setAutoMoveDuration(float duration);
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/**
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* set auto move ease rate
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*/
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void setAutoMoveEaseRate(float rate);
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// berth
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/**
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* get berth or not
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*/
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bool isBerth();
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/**
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* event
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*/
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void addEventListener(cocos2d::Object* target, SEL_DragPanelEvent selector);
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/**
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* get and set bounce enable
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*/
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bool isBounceEnable();
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void setBounceEnable(bool bounce);
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/**
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* set bounce duration
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*/
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void setBounceDuratoin(float duration);
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/**
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* set bounce ease rate
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*/
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void setBounceEaseRate(float rate);
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/**
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* Gets inner container of dragpanel.
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*
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* Inner container is the container of dragpanel's children.
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*
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* @return inner container.
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*/
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Layout* getInnerContainer();
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/**
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* Sets LayoutType.
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*
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* @see LayoutType
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*
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* @param LayoutType
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*/
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virtual void setLayoutType(LayoutType type);
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/**
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* Gets LayoutType.
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*
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* @see LayoutType
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*
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* @return LayoutType
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*/
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virtual LayoutType getLayoutType() const;
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virtual void doLayout();
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/**
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* Returns the "class name" of widget.
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*/
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virtual const char* getDescription() const;
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protected:
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virtual bool init();
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virtual void initRenderer();
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virtual void releaseResoures();
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virtual void handlePressLogic(const cocos2d::Point &touchPoint);
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virtual void handleMoveLogic(const cocos2d::Point &touchPoint);
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virtual void handleReleaseLogic(const cocos2d::Point &touchPoint);
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virtual void interceptTouchEvent(int handleState,UIWidget* sender, const cocos2d::Point &touchPoint);
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/* gui mark */
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// virtual bool isInScrollDegreeRange(UIWidget* widget);
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/**/
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virtual void checkChildInfo(int handleState, UIWidget *sender, const cocos2d::Point &touchPoint);
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// void updateWidthAndHeight();
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void recordSlidTime(float dt);
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/* gui mark */
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void setInnerContainerOffset(const cocos2d::Point& offset);
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/**/
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// check if dragpanel rect contain inner rect
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bool checkContainInnerRect();
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// move
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void moveWithDelta(const cocos2d::Point& delta);
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// auto move
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void autoMove();
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void autoMoveOver();
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void startAutoMove();
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void stopAutoMove();
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// berth
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// check if move to boundary with update
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bool checkToBoundaryWithDeltaPosition(const cocos2d::Point& delta);
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// calculate to boundary delta
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cocos2d::Point calculateToBoundaryDeltaPosition(const cocos2d::Point& paramDelta);
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// check berth
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bool checkBerth();
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// berth event
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void berthEvent();
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void berthToLeftEvent();
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void berthToRightEvent();
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void berthToTopEvent();
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void berthToBottomEvent();
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void berthToLeftBottomEvent();
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void berthToLeftTopEvent();
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void berthToRightBottomEvent();
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void berthToRightTopEvent();
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// bounce
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bool checkNeedBounce();
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void startBounce();
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void stopBounce();
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void bounceToCorner();
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void bounceOver();
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// bounce event
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void bounceToLeftBottomEvent();
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void bounceToRightBottomEvent();
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void bounceToLeftTopEvent();
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void bounceToRightTopEvent();
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void bounceToLeftEvent();
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void bounceToTopEvent();
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void bounceToRightEvent();
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void bounceToBottomEvent();
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void actionWithDuration(float duration);
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bool actionIsDone();
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void actionStartWithWidget(UIWidget* widget);
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void actionStep(float dt);
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void actionUpdate(float dt);
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void actionStop();
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void actionDone();
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void moveByWithDuration(float duration, const cocos2d::Point& deltaPosition);
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void moveByInit();
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void moveByUpdate(float t);
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void moveToWithDuration(float duration, const cocos2d::Point& position);
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void moveToInit();
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void moveToUpdate(float t);
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virtual void onSizeChanged();
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/*compatible*/
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/**
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* These methods will be removed
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*/
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virtual void setClippingEnable(bool is){setClippingEnabled(is);};
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/************/
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virtual void setClippingEnabled(bool able){Layout::setClippingEnabled(able);};
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protected:
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Layout* _innerContainer;
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/*
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DRAGPANEL_DIR m_eDirection;
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DRAGPANEL_MOVE_DIR m_eMoveDirection;
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*/
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bool _touchPressed;
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bool _touchMoved;
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bool _touchReleased;
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bool _touchCanceld; // check touch out of drag panel boundary
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cocos2d::Point _touchStartNodeSpace;
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cocos2d::Point _touchStartWorldSpace;
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cocos2d::Point _touchEndWorldSpace;
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float _slidTime;
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// move type
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DRAGPANEL_MOVE_TYPE _moveType;
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// auto move
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float _autoMoveDuration;
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float _autoMoveEaseRate;
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// event
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cocos2d::Object* _eventLister;
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SEL_DragPanelEvent _eventSelector;
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// berth
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DRAGPANEL_BERTH_DIR _berthDirection;
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// bounce
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bool _bounceEnable;
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DRAGPANEL_BOUNCE_DIR _bounceDirection;
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float _bounceDuration;
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float _bounceEaseRate;
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float _runningAction;
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int _actionType;
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UIWidget* _actionWidget;
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float _duration;
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float _elapsed;
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bool _firstTick;
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cocos2d::Point _positionDelta;
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cocos2d::Point _startPosition;
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cocos2d::Point _previousPosition;
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cocos2d::Point _endPosition;
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};
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}
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#endif /* defined(__TestCpp__UIDragPanel__) */
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