mirror of https://github.com/axmolengine/axmol.git
80 lines
2.3 KiB
Plaintext
80 lines
2.3 KiB
Plaintext
|
|
class CCWaves3D : public CCGrid3DAction
|
|
{
|
|
float getAmplitude(void);
|
|
void setAmplitude(float fAmplitude);
|
|
float getAmplitudeRate(void);
|
|
void setAmplitudeRate(float fAmplitudeRate);
|
|
|
|
static CCWaves3D* actionWithWaves(int wav, float amp, ccGridSize gridSize, ccTime duration);
|
|
};
|
|
|
|
class CCFlipX3D : public CCGrid3DAction
|
|
{
|
|
static CCFlipX3D* actionWithDuration(ccTime duration);
|
|
};
|
|
|
|
class CCFlipY3D : public CCFlipX3D
|
|
{
|
|
static CCFlipY3D* actionWithDuration(ccTime duration);
|
|
};
|
|
|
|
class CCLens3D : public CCGrid3DAction
|
|
{
|
|
float getLensEffect(void);
|
|
void setLensEffect(float fLensEffect);
|
|
CCPoint getPosition(void);
|
|
void setPosition(CCPoint position);
|
|
|
|
static CCLens3D* actionWithPosition(CCPoint pos, float r, ccGridSize gridSize, ccTime duration);
|
|
};
|
|
|
|
class CCRipple3D : public CCGrid3DAction
|
|
{
|
|
CCPoint getPosition(void);
|
|
void setPosition(CCPoint position);
|
|
float getAmplitude(void);
|
|
void setAmplitude(float fAmplitude);
|
|
float getAmplitudeRate(void);
|
|
void setAmplitudeRate(float fAmplitudeRate);
|
|
|
|
static CCRipple3D* actionWithPosition(CCPoint pos, float r, int wav, float amp, ccGridSize gridSize, ccTime duration);
|
|
};
|
|
|
|
class CCShaky3D : public CCGrid3DAction
|
|
{
|
|
static CCShaky3D* actionWithRange(int range, bool shakeZ, ccGridSize gridSize, ccTime duration);
|
|
};
|
|
|
|
class CCLiquid : public CCGrid3DAction
|
|
{
|
|
float getAmplitude(void);
|
|
void setAmplitude(float fAmplitude);
|
|
float getAmplitudeRate(void);
|
|
void setAmplitudeRate(float fAmplitudeRate);
|
|
|
|
static CCLiquid* actionWithWaves(int wav, float amp, ccGridSize gridSize, ccTime duration);
|
|
};
|
|
|
|
class CCWaves : public CCGrid3DAction
|
|
{
|
|
float getAmplitude(void);
|
|
void setAmplitude(float fAmplitude);
|
|
float getAmplitudeRate(void);
|
|
void setAmplitudeRate(float fAmplitudeRate);
|
|
|
|
static CCWaves* actionWithWaves(int wav, float amp, bool h, bool v, ccGridSize gridSize,ccTime duration);
|
|
};
|
|
|
|
class CCTwirl : public CCGrid3DAction
|
|
{
|
|
CCPoint getPosition(void);
|
|
void setPosition(CCPoint position);
|
|
float getAmplitude(void);
|
|
void setAmplitude(float fAmplitude);
|
|
float getAmplitudeRate(void);
|
|
void setAmplitudeRate(float fAmplitudeRate);
|
|
|
|
static CCTwirl* actionWithPosition(CCPoint pos, int t, float amp, ccGridSize gridSize,ccTime duration);
|
|
};
|