axmol/build
Ricardo Quesada 0872cccd67 fix: collection of vr fixes (#15948)
* fix: collection of vr fixes

* Node::additionalTransform() and Node::setNodeToParentTransform() can be used at the same time
* Node allocs _additionalTransform in runtime taking 60 bytes lees for 99% of the nodes
* Node calculates the transform faster when an additionalTransform is being used
* VR works when the camera is being moved manually with setNodeToParentTransform
* VR has its own tests
* VR can be disabled and works as expected

* doc: documentation for the new fix

* fix: restore submodule web

* fix: compile and link on iOS

* fix conflicts
2016-06-24 16:55:28 +08:00
..
cocos2d_libs.xcodeproj Squashed commit of the following: 2016-06-15 11:33:25 -07:00
cocos2d_tests.xcodeproj fix: collection of vr fixes (#15948) 2016-06-24 16:55:28 +08:00
tizen fix template project running 2016-05-03 11:02:22 +08:00
android-build.py add JSB to jenkins 2015-05-25 16:37:08 +08:00
cocos2d-win8.1-universal.sln add js-test into cocos2d project in win8 2015-06-29 17:23:19 +08:00
cocos2d-win10.sln added librecast 2015-06-15 18:18:54 -07:00
cocos2d-win32.sln fix: using `enum class` instead of `typedef enum` 2016-06-16 07:02:04 -07:00
install-deps-linux.sh add UIEditBox support linux platform. 2015-09-18 17:11:58 +08:00
win32-msvc-2013-x86.cmd Setup for testing for every windows user 2013-11-30 09:36:22 +00:00