axmol/tools/simulator/libsimulator/lib/runtime/RuntimeCCSImpl.cpp

104 lines
2.9 KiB
C++

#include "RuntimeCCSImpl.h"
#include "ConfigParser.h"
#include "cocostudio/CocoStudio.h"
#include "ui/UIHelper.h"
////////////////////////////////////////
RuntimeCCSImpl *RuntimeCCSImpl::create()
{
auto instance = new RuntimeCCSImpl();
return instance;
}
void RuntimeCCSImpl::onStartDebuger(const rapidjson::Document& dArgParse, rapidjson::Document& dReplyParse)
{
}
void RuntimeCCSImpl::onReload(const rapidjson::Document &dArgParse, rapidjson::Document &dReplyParse)
{
}
void RuntimeCCSImpl::startScript(const std::string& file)
{
std::string filename(file);
if (filename.empty())
{
filename = ConfigParser::getInstance()->getEntryFile();
}
if (filename.rfind(".csd") != std::string::npos)
{
loadCSDProject(filename);
}
else if (filename.rfind(".csb") != std::string::npos)
{
loadCSBProject(filename);
}
}
void RuntimeCCSImpl::loadCSDProject(const std::string& file)
{
CCLOG("------------------------------------------------");
CCLOG("LOAD Cocos Studio FILE (.csd): %s", file.c_str());
CCLOG("------------------------------------------------");
auto node = CSLoader::getInstance()->createNodeWithFlatBuffersForSimulator(file.c_str());
auto action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersForSimulator(file.c_str());
if (action)
{
node->runAction(action);
action->gotoFrameAndPlay(0);
}
if (node)
{
Size frameSize = Director::getInstance()->getVisibleSize();
node->setContentSize(frameSize);
ui::Helper::doLayout(node);
if (Director::getInstance()->getRunningScene())
{
auto scene = Scene::create();
scene->addChild(node);
Director::getInstance()->replaceScene(scene);
}
else
{
auto scene = Scene::create();
scene->addChild(node);
Director::getInstance()->runWithScene(scene);
}
}
}
void RuntimeCCSImpl::loadCSBProject(const std::string& file)
{
CCLOG("\n------------------------------------------------\n");
CCLOG("[WARNING]: using **SUITABLE** Cocos Studio generate csb file!!");
CCLOG("LOAD Cocos Studio FILE (.csb): %s", file.c_str());
CCLOG("\n------------------------------------------------\n");
auto node = CSLoader::getInstance()->createNode(file);
if (node)
{
Size frameSize = Director::getInstance()->getVisibleSize();
node->setContentSize(frameSize);
ui::Helper::doLayout(node);
if (Director::getInstance()->getRunningScene())
{
auto scene = Scene::create();
scene->addChild(node);
Director::getInstance()->replaceScene(scene);
}
else
{
auto scene = Scene::create();
scene->addChild(node);
Director::getInstance()->runWithScene(scene);
}
}
}