axmol/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder/HelloCocosBuilderLayer.cpp

195 lines
8.3 KiB
C++

#include "HelloCocosBuilderLayer.h"
#include "../TestHeader/TestHeaderLayerLoader.h"
#include "../LabelTest/LabelTestLayerLoader.h"
#include "../ButtonTest/ButtonTestLayerLoader.h"
#include "../SpriteTest/SpriteTestLayerLoader.h"
#include "../MenuTest/MenuTestLayerLoader.h"
#include "../ParticleSystemTest/ParticleSystemTestLayerLoader.h"
#include "../ScrollViewTest/ScrollViewTestLayerLoader.h"
#include "../AnimationsTest/AnimationsLayerLoader.h"
#include "../TimelineCallbackTest/TimelineCallbackLayerLoader.h"
USING_NS_CC;
USING_NS_CC_EXT;
HelloCocosBuilderLayer::HelloCocosBuilderLayer()
: mBurstSprite(NULL)
, mTestTitleLabelTTF(NULL)
{}
HelloCocosBuilderLayer::~HelloCocosBuilderLayer()
{
CC_SAFE_RELEASE(mBurstSprite);
CC_SAFE_RELEASE(mTestTitleLabelTTF);
}
void HelloCocosBuilderLayer::openTest(const char * pCCBFileName, const char * nodeName, NodeLoader * nodeLoader) {
/* Create an autorelease NodeLoaderLibrary. */
NodeLoaderLibrary * ccNodeLoaderLibrary = NodeLoaderLibrary::newDefaultNodeLoaderLibrary();
ccNodeLoaderLibrary->registerNodeLoader("TestHeaderLayer", TestHeaderLayerLoader::loader());
if(nodeName != NULL && nodeLoader != NULL) {
ccNodeLoaderLibrary->registerNodeLoader(nodeName, nodeLoader);
}
/* Create an autorelease CCBReader. */
cocos2d::extension::CCBReader * ccbReader = new cocos2d::extension::CCBReader(ccNodeLoaderLibrary);
ccbReader->autorelease();
/* Read a ccbi file. */
// Load the scene from the ccbi-file, setting this class as
// the owner will cause lblTestTitle to be set by the CCBReader.
// lblTestTitle is in the TestHeader.ccbi, which is referenced
// from each of the test scenes.
auto node = ccbReader->readNodeGraphFromFile(pCCBFileName, this);
this->mTestTitleLabelTTF->setString(pCCBFileName);
auto scene = Scene::create();
if(node != NULL) {
scene->addChild(node);
}
/* Push the new scene with a fancy transition. */
Color3B transitionColor;
transitionColor.r = 0;
transitionColor.g = 0;
transitionColor.b = 0;
Director::getInstance()->pushScene(TransitionFade::create(0.5f, scene, transitionColor));
}
void HelloCocosBuilderLayer::onNodeLoaded(cocos2d::Node * node, cocos2d::extension::NodeLoader * nodeLoader) {
auto ccRotateBy = RotateBy::create(20.0f, 360);
auto ccRepeatForever = RepeatForever::create(ccRotateBy);
this->mBurstSprite->runAction(ccRepeatForever);
}
SEL_MenuHandler HelloCocosBuilderLayer::onResolveCCBCCMenuItemSelector(Object * pTarget, const char * pSelectorName) {
return NULL;
}
Control::Handler HelloCocosBuilderLayer::onResolveCCBCCControlSelector(Object * pTarget, const char * pSelectorName) {
CCB_SELECTORRESOLVER_CCCONTROL_GLUE(this, "onMenuTestClicked", HelloCocosBuilderLayer::onMenuTestClicked);
CCB_SELECTORRESOLVER_CCCONTROL_GLUE(this, "onSpriteTestClicked", HelloCocosBuilderLayer::onSpriteTestClicked);
CCB_SELECTORRESOLVER_CCCONTROL_GLUE(this, "onButtonTestClicked", HelloCocosBuilderLayer::onButtonTestClicked);
CCB_SELECTORRESOLVER_CCCONTROL_GLUE(this, "onAnimationsTestClicked", HelloCocosBuilderLayer::onAnimationsTestClicked);
CCB_SELECTORRESOLVER_CCCONTROL_GLUE(this, "onParticleSystemTestClicked", HelloCocosBuilderLayer::onParticleSystemTestClicked);
CCB_SELECTORRESOLVER_CCCONTROL_GLUE(this, "onScrollViewTestClicked", HelloCocosBuilderLayer::onScrollViewTestClicked);
CCB_SELECTORRESOLVER_CCCONTROL_GLUE(this, "onTimelineCallbackSoundClicked", HelloCocosBuilderLayer::onTimelineCallbackSoundClicked);
return NULL;
}
bool HelloCocosBuilderLayer::onAssignCCBMemberVariable(Object * pTarget, const char * pMemberVariableName, Node * pNode) {
CCB_MEMBERVARIABLEASSIGNER_GLUE(this, "mBurstSprite", Sprite *, this->mBurstSprite);
CCB_MEMBERVARIABLEASSIGNER_GLUE(this, "mTestTitleLabelTTF", LabelTTF *, this->mTestTitleLabelTTF);
return false;
}
bool HelloCocosBuilderLayer::onAssignCCBCustomProperty(Object* pTarget, const char* pMemberVariableName, cocos2d::extension::CCBValue* pCCBValue)
{
bool bRet = false;
if (pTarget == this)
{
if (0 == strcmp(pMemberVariableName, "mCustomPropertyInt"))
{
this->mCustomPropertyInt = pCCBValue->getIntValue();
log("mCustomPropertyInt = %d", mCustomPropertyInt);
bRet = true;
}
else if ( 0 == strcmp(pMemberVariableName, "mCustomPropertyFloat"))
{
this->mCustomPropertyFloat = pCCBValue->getFloatValue();
log("mCustomPropertyFloat = %f", mCustomPropertyFloat);
bRet = true;
}
else if ( 0 == strcmp(pMemberVariableName, "mCustomPropertyBoolean"))
{
this->mCustomPropertyBoolean = pCCBValue->getBoolValue();
log("mCustomPropertyBoolean = %d", mCustomPropertyBoolean);
bRet = true;
}
else if ( 0 == strcmp(pMemberVariableName, "mCustomPropertyString"))
{
this->mCustomPropertyString = pCCBValue->getStringValue();
log("mCustomPropertyString = %s", mCustomPropertyString.c_str());
bRet = true;
}
}
return bRet;
}
void HelloCocosBuilderLayer::onMenuTestClicked(Object * sender, cocos2d::extension::Control::EventType pControlEvent) {
this->openTest("ccb/ccb/TestMenus.ccbi", "TestMenusLayer", MenuTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onSpriteTestClicked(Object * sender, cocos2d::extension::Control::EventType pControlEvent) {
this->openTest("ccb/ccb/TestSprites.ccbi", "TestSpritesLayer", SpriteTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onButtonTestClicked(Object * sender, cocos2d::extension::Control::EventType pControlEvent) {
this->openTest("ccb/ccb/TestButtons.ccbi", "TestButtonsLayer", ButtonTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onAnimationsTestClicked(Object * sender, cocos2d::extension::Control::EventType pControlEvent) {
/* Create an autorelease NodeLoaderLibrary. */
NodeLoaderLibrary * ccNodeLoaderLibrary = NodeLoaderLibrary::newDefaultNodeLoaderLibrary();
ccNodeLoaderLibrary->registerNodeLoader("TestHeaderLayer", TestHeaderLayerLoader::loader());
ccNodeLoaderLibrary->registerNodeLoader("TestAnimationsLayer", AnimationsTestLayerLoader::loader());
/* Create an autorelease CCBReader. */
cocos2d::extension::CCBReader * ccbReader = new cocos2d::extension::CCBReader(ccNodeLoaderLibrary);
ccbReader->autorelease();
/* Read a ccbi file. */
// Load the scene from the ccbi-file, setting this class as
// the owner will cause lblTestTitle to be set by the CCBReader.
// lblTestTitle is in the TestHeader.ccbi, which is referenced
// from each of the test scenes.
auto animationsTest = ccbReader->readNodeGraphFromFile("ccb/ccb/TestAnimations.ccbi", this);
// Load node graph (TestAnimations is a sub class of Layer) and retrieve the ccb action manager
((AnimationsTestLayer*)animationsTest)->setAnimationManager(ccbReader->getAnimationManager());
this->mTestTitleLabelTTF->setString("TestAnimations.ccbi");
auto scene = Scene::create();
if(animationsTest != NULL) {
scene->addChild(animationsTest);
}
/* Push the new scene with a fancy transition. */
Color3B transitionColor;
transitionColor.r = 0;
transitionColor.g = 0;
transitionColor.b = 0;
Director::getInstance()->pushScene(TransitionFade::create(0.5f, scene, transitionColor));
//this->openTest("TestAnimations.ccbi", "TestAnimationsLayer", AnimationsTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onParticleSystemTestClicked(Object * sender, cocos2d::extension::Control::EventType pControlEvent) {
this->openTest("ccb/ccb/TestParticleSystems.ccbi", "TestParticleSystemsLayer", ParticleSystemTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onScrollViewTestClicked(Object * sender, cocos2d::extension::Control::EventType pControlEvent)
{
this->openTest("ccb/ccb/TestScrollViews.ccbi", "TestScrollViewsLayer", ScrollViewTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onTimelineCallbackSoundClicked(Object * sender, cocos2d::extension::Control::EventType pControlEvent)
{
this->openTest("ccb/ccb/TestTimelineCallback.ccbi", "TimelineCallbackTestLayer", TimelineCallbackTestLayerLoader::loader());
}