mirror of https://github.com/axmolengine/axmol.git
785 lines
28 KiB
C++
785 lines
28 KiB
C++
/**
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* OpenAL cross platform audio library
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* Copyright (C) 1999-2007 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include "voice.h"
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#include <algorithm>
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#include <array>
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#include <atomic>
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#include <cassert>
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#include <climits>
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#include <cstddef>
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#include <cstdint>
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#include <iterator>
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#include <memory>
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#include <new>
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#include <utility>
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#include "alcmain.h"
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#include "albyte.h"
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#include "alconfig.h"
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#include "alcontext.h"
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#include "alnumeric.h"
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#include "aloptional.h"
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#include "alspan.h"
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#include "alstring.h"
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#include "alu.h"
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#include "async_event.h"
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#include "buffer_storage.h"
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#include "core/cpu_caps.h"
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#include "core/devformat.h"
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#include "core/filters/biquad.h"
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#include "core/filters/nfc.h"
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#include "core/filters/splitter.h"
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#include "core/fmt_traits.h"
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#include "core/logging.h"
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#include "core/mixer/defs.h"
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#include "core/mixer/hrtfdefs.h"
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#include "hrtf.h"
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#include "inprogext.h"
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#include "opthelpers.h"
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#include "ringbuffer.h"
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#include "threads.h"
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#include "vector.h"
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#include "voice_change.h"
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struct CTag;
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#ifdef HAVE_SSE
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struct SSETag;
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#endif
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#ifdef HAVE_NEON
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struct NEONTag;
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#endif
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struct CopyTag;
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Resampler ResamplerDefault{Resampler::Linear};
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MixerFunc MixSamples{Mix_<CTag>};
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namespace {
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using HrtfMixerFunc = void(*)(const float *InSamples, float2 *AccumSamples, const uint IrSize,
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const MixHrtfFilter *hrtfparams, const size_t BufferSize);
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using HrtfMixerBlendFunc = void(*)(const float *InSamples, float2 *AccumSamples,
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const uint IrSize, const HrtfFilter *oldparams, const MixHrtfFilter *newparams,
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const size_t BufferSize);
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HrtfMixerFunc MixHrtfSamples{MixHrtf_<CTag>};
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HrtfMixerBlendFunc MixHrtfBlendSamples{MixHrtfBlend_<CTag>};
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inline MixerFunc SelectMixer()
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{
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return Mix_<NEONTag>;
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#endif
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return Mix_<SSETag>;
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#endif
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return Mix_<CTag>;
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}
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inline HrtfMixerFunc SelectHrtfMixer()
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{
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return MixHrtf_<NEONTag>;
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#endif
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return MixHrtf_<SSETag>;
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#endif
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return MixHrtf_<CTag>;
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}
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inline HrtfMixerBlendFunc SelectHrtfBlendMixer()
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{
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#ifdef HAVE_NEON
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if((CPUCapFlags&CPU_CAP_NEON))
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return MixHrtfBlend_<NEONTag>;
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#endif
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#ifdef HAVE_SSE
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if((CPUCapFlags&CPU_CAP_SSE))
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return MixHrtfBlend_<SSETag>;
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#endif
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return MixHrtfBlend_<CTag>;
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}
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} // namespace
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void aluInitMixer()
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{
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if(auto resopt = ConfigValueStr(nullptr, nullptr, "resampler"))
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{
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struct ResamplerEntry {
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const char name[16];
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const Resampler resampler;
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};
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constexpr ResamplerEntry ResamplerList[]{
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{ "none", Resampler::Point },
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{ "point", Resampler::Point },
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{ "linear", Resampler::Linear },
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{ "cubic", Resampler::Cubic },
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{ "bsinc12", Resampler::BSinc12 },
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{ "fast_bsinc12", Resampler::FastBSinc12 },
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{ "bsinc24", Resampler::BSinc24 },
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{ "fast_bsinc24", Resampler::FastBSinc24 },
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};
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const char *str{resopt->c_str()};
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if(al::strcasecmp(str, "bsinc") == 0)
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{
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WARN("Resampler option \"%s\" is deprecated, using bsinc12\n", str);
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str = "bsinc12";
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}
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else if(al::strcasecmp(str, "sinc4") == 0 || al::strcasecmp(str, "sinc8") == 0)
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{
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WARN("Resampler option \"%s\" is deprecated, using cubic\n", str);
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str = "cubic";
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}
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auto iter = std::find_if(std::begin(ResamplerList), std::end(ResamplerList),
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[str](const ResamplerEntry &entry) -> bool
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{ return al::strcasecmp(str, entry.name) == 0; });
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if(iter == std::end(ResamplerList))
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ERR("Invalid resampler: %s\n", str);
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else
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ResamplerDefault = iter->resampler;
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}
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MixSamples = SelectMixer();
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MixHrtfBlendSamples = SelectHrtfBlendMixer();
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MixHrtfSamples = SelectHrtfMixer();
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}
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namespace {
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void SendSourceStoppedEvent(ALCcontext *context, uint id)
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{
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RingBuffer *ring{context->mAsyncEvents.get()};
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auto evt_vec = ring->getWriteVector();
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if(evt_vec.first.len < 1) return;
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AsyncEvent *evt{::new(evt_vec.first.buf) AsyncEvent{EventType_SourceStateChange}};
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evt->u.srcstate.id = id;
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evt->u.srcstate.state = VChangeState::Stop;
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ring->writeAdvance(1);
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}
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const float *DoFilters(BiquadFilter &lpfilter, BiquadFilter &hpfilter, float *dst,
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const al::span<const float> src, int type)
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{
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switch(type)
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{
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case AF_None:
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lpfilter.clear();
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hpfilter.clear();
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break;
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case AF_LowPass:
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lpfilter.process(src, dst);
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hpfilter.clear();
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return dst;
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case AF_HighPass:
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lpfilter.clear();
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hpfilter.process(src, dst);
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return dst;
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case AF_BandPass:
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DualBiquad{lpfilter, hpfilter}.process(src, dst);
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return dst;
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}
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return src.data();
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}
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void LoadSamples(float *RESTRICT dst, const al::byte *src, const size_t srcstep, FmtType srctype,
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const size_t samples) noexcept
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{
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#define HANDLE_FMT(T) case T: al::LoadSampleArray<T>(dst, src, srcstep, samples); break
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switch(srctype)
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{
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HANDLE_FMT(FmtUByte);
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HANDLE_FMT(FmtShort);
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HANDLE_FMT(FmtFloat);
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HANDLE_FMT(FmtDouble);
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HANDLE_FMT(FmtMulaw);
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HANDLE_FMT(FmtAlaw);
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}
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#undef HANDLE_FMT
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}
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float *LoadBufferStatic(VoiceBufferItem *buffer, VoiceBufferItem *&bufferLoopItem,
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const size_t numChannels, const FmtType sampleType, const size_t sampleSize, const size_t chan,
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size_t dataPosInt, al::span<float> srcBuffer)
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{
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const uint LoopStart{buffer->mLoopStart};
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const uint LoopEnd{buffer->mLoopEnd};
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ASSUME(LoopEnd > LoopStart);
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/* If current pos is beyond the loop range, do not loop */
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if(!bufferLoopItem || dataPosInt >= LoopEnd)
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{
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bufferLoopItem = nullptr;
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/* Load what's left to play from the buffer */
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const size_t DataRem{minz(srcBuffer.size(), buffer->mSampleLen-dataPosInt)};
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const al::byte *Data{buffer->mSamples + (dataPosInt*numChannels + chan)*sampleSize};
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LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataRem);
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srcBuffer = srcBuffer.subspan(DataRem);
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}
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else
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{
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/* Load what's left of this loop iteration */
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const size_t DataRem{minz(srcBuffer.size(), LoopEnd-dataPosInt)};
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const al::byte *Data{buffer->mSamples + (dataPosInt*numChannels + chan)*sampleSize};
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LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataRem);
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srcBuffer = srcBuffer.subspan(DataRem);
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/* Load any repeats of the loop we can to fill the buffer. */
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const auto LoopSize = static_cast<size_t>(LoopEnd - LoopStart);
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while(!srcBuffer.empty())
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{
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const size_t DataSize{minz(srcBuffer.size(), LoopSize)};
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Data = buffer->mSamples + (LoopStart*numChannels + chan)*sampleSize;
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LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataSize);
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srcBuffer = srcBuffer.subspan(DataSize);
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}
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}
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return srcBuffer.begin();
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}
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float *LoadBufferCallback(VoiceBufferItem *buffer, const size_t numChannels,
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const FmtType sampleType, const size_t sampleSize, const size_t chan,
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size_t numCallbackSamples, al::span<float> srcBuffer)
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{
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/* Load what's left to play from the buffer */
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const size_t DataRem{minz(srcBuffer.size(), numCallbackSamples)};
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const al::byte *Data{buffer->mSamples + chan*sampleSize};
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LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataRem);
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srcBuffer = srcBuffer.subspan(DataRem);
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return srcBuffer.begin();
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}
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float *LoadBufferQueue(VoiceBufferItem *buffer, VoiceBufferItem *bufferLoopItem,
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const size_t numChannels, const FmtType sampleType, const size_t sampleSize, const size_t chan,
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size_t dataPosInt, al::span<float> srcBuffer)
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{
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/* Crawl the buffer queue to fill in the temp buffer */
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while(buffer && !srcBuffer.empty())
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{
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if(dataPosInt >= buffer->mSampleLen)
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{
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dataPosInt -= buffer->mSampleLen;
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buffer = buffer->mNext.load(std::memory_order_acquire);
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if(!buffer) buffer = bufferLoopItem;
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continue;
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}
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const size_t DataSize{minz(srcBuffer.size(), buffer->mSampleLen-dataPosInt)};
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const al::byte *Data{buffer->mSamples + (dataPosInt*numChannels + chan)*sampleSize};
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LoadSamples(srcBuffer.data(), Data, numChannels, sampleType, DataSize);
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srcBuffer = srcBuffer.subspan(DataSize);
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if(srcBuffer.empty()) break;
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dataPosInt = 0;
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buffer = buffer->mNext.load(std::memory_order_acquire);
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if(!buffer) buffer = bufferLoopItem;
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}
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return srcBuffer.begin();
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}
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void DoHrtfMix(const float *samples, const uint DstBufferSize, DirectParams &parms,
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const float TargetGain, const uint Counter, uint OutPos, const uint IrSize,
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ALCdevice *Device)
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{
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auto &HrtfSamples = Device->HrtfSourceData;
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/* Source HRTF mixing needs to include the direct delay so it remains
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* aligned with the direct mix's HRTF filtering.
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*/
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float2 *AccumSamples{Device->HrtfAccumData + HrtfDirectDelay};
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/* Copy the HRTF history and new input samples into a temp buffer. */
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auto src_iter = std::copy(parms.Hrtf.History.begin(), parms.Hrtf.History.end(),
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std::begin(HrtfSamples));
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std::copy_n(samples, DstBufferSize, src_iter);
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/* Copy the last used samples back into the history buffer for later. */
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std::copy_n(std::begin(HrtfSamples) + DstBufferSize, parms.Hrtf.History.size(),
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parms.Hrtf.History.begin());
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/* If fading and this is the first mixing pass, fade between the IRs. */
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uint fademix{0u};
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if(Counter && OutPos == 0)
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{
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fademix = minu(DstBufferSize, Counter);
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float gain{TargetGain};
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/* The new coefficients need to fade in completely since they're
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* replacing the old ones. To keep the gain fading consistent,
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* interpolate between the old and new target gains given how much of
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* the fade time this mix handles.
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*/
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if(Counter > fademix)
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{
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const float a{static_cast<float>(fademix) / static_cast<float>(Counter)};
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gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a);
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}
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MixHrtfFilter hrtfparams;
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hrtfparams.Coeffs = &parms.Hrtf.Target.Coeffs;
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hrtfparams.Delay = parms.Hrtf.Target.Delay;
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hrtfparams.Gain = 0.0f;
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hrtfparams.GainStep = gain / static_cast<float>(fademix);
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MixHrtfBlendSamples(HrtfSamples, AccumSamples+OutPos, IrSize, &parms.Hrtf.Old, &hrtfparams,
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fademix);
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/* Update the old parameters with the result. */
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parms.Hrtf.Old = parms.Hrtf.Target;
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parms.Hrtf.Old.Gain = gain;
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OutPos += fademix;
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}
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if(fademix < DstBufferSize)
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{
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const uint todo{DstBufferSize - fademix};
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float gain{TargetGain};
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/* Interpolate the target gain if the gain fading lasts longer than
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* this mix.
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*/
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if(Counter > DstBufferSize)
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{
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const float a{static_cast<float>(todo) / static_cast<float>(Counter-fademix)};
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gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a);
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}
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MixHrtfFilter hrtfparams;
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hrtfparams.Coeffs = &parms.Hrtf.Target.Coeffs;
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hrtfparams.Delay = parms.Hrtf.Target.Delay;
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hrtfparams.Gain = parms.Hrtf.Old.Gain;
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hrtfparams.GainStep = (gain - parms.Hrtf.Old.Gain) / static_cast<float>(todo);
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MixHrtfSamples(HrtfSamples+fademix, AccumSamples+OutPos, IrSize, &hrtfparams, todo);
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/* Store the now-current gain for next time. */
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parms.Hrtf.Old.Gain = gain;
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}
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}
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void DoNfcMix(const al::span<const float> samples, FloatBufferLine *OutBuffer, DirectParams &parms,
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const float *TargetGains, const uint Counter, const uint OutPos, ALCdevice *Device)
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{
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using FilterProc = void (NfcFilter::*)(const al::span<const float>, float*);
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static constexpr FilterProc NfcProcess[MaxAmbiOrder+1]{
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nullptr, &NfcFilter::process1, &NfcFilter::process2, &NfcFilter::process3};
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float *CurrentGains{parms.Gains.Current.data()};
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MixSamples(samples, {OutBuffer, 1u}, CurrentGains, TargetGains, Counter, OutPos);
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++OutBuffer;
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++CurrentGains;
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++TargetGains;
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const al::span<float> nfcsamples{Device->NfcSampleData, samples.size()};
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size_t order{1};
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while(const size_t chancount{Device->NumChannelsPerOrder[order]})
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{
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(parms.NFCtrlFilter.*NfcProcess[order])(samples, nfcsamples.data());
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MixSamples(nfcsamples, {OutBuffer, chancount}, CurrentGains, TargetGains, Counter, OutPos);
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OutBuffer += chancount;
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CurrentGains += chancount;
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TargetGains += chancount;
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if(++order == MaxAmbiOrder+1)
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break;
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}
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}
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} // namespace
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void Voice::mix(const State vstate, ALCcontext *Context, const uint SamplesToDo)
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{
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static constexpr std::array<float,MAX_OUTPUT_CHANNELS> SilentTarget{};
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ASSUME(SamplesToDo > 0);
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/* Get voice info */
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uint DataPosInt{mPosition.load(std::memory_order_relaxed)};
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uint DataPosFrac{mPositionFrac.load(std::memory_order_relaxed)};
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VoiceBufferItem *BufferListItem{mCurrentBuffer.load(std::memory_order_relaxed)};
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VoiceBufferItem *BufferLoopItem{mLoopBuffer.load(std::memory_order_relaxed)};
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const FmtType SampleType{mFmtType};
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const uint SampleSize{mSampleSize};
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const uint increment{mStep};
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if UNLIKELY(increment < 1)
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{
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/* If the voice is supposed to be stopping but can't be mixed, just
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* stop it before bailing.
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*/
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if(vstate == Stopping)
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mPlayState.store(Stopped, std::memory_order_release);
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return;
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}
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ASSUME(SampleSize > 0);
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const size_t FrameSize{mChans.size() * SampleSize};
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ASSUME(FrameSize > 0);
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ALCdevice *Device{Context->mDevice.get()};
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const uint NumSends{Device->NumAuxSends};
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const uint IrSize{Device->mIrSize};
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ResamplerFunc Resample{(increment == MixerFracOne && DataPosFrac == 0) ?
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Resample_<CopyTag,CTag> : mResampler};
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uint Counter{(mFlags&VoiceIsFading) ? SamplesToDo : 0};
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if(!Counter)
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{
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/* No fading, just overwrite the old/current params. */
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for(auto &chandata : mChans)
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{
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{
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DirectParams &parms = chandata.mDryParams;
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if(!(mFlags&VoiceHasHrtf))
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parms.Gains.Current = parms.Gains.Target;
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else
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parms.Hrtf.Old = parms.Hrtf.Target;
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}
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for(uint send{0};send < NumSends;++send)
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{
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if(mSend[send].Buffer.empty())
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continue;
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SendParams &parms = chandata.mWetParams[send];
|
|
parms.Gains.Current = parms.Gains.Target;
|
|
}
|
|
}
|
|
}
|
|
else if UNLIKELY(!BufferListItem)
|
|
Counter = std::min(Counter, 64u);
|
|
|
|
uint buffers_done{0u};
|
|
uint OutPos{0u};
|
|
do {
|
|
/* Figure out how many buffer samples will be needed */
|
|
uint DstBufferSize{SamplesToDo - OutPos};
|
|
uint SrcBufferSize;
|
|
|
|
if(increment <= MixerFracOne)
|
|
{
|
|
/* Calculate the last written dst sample pos. */
|
|
uint64_t DataSize64{DstBufferSize - 1};
|
|
/* Calculate the last read src sample pos. */
|
|
DataSize64 = (DataSize64*increment + DataPosFrac) >> MixerFracBits;
|
|
/* +1 to get the src sample count, include padding. */
|
|
DataSize64 += 1 + MaxResamplerPadding;
|
|
|
|
/* Result is guaranteed to be <= BufferLineSize+MaxResamplerPadding
|
|
* since we won't use more src samples than dst samples+padding.
|
|
*/
|
|
SrcBufferSize = static_cast<uint>(DataSize64);
|
|
}
|
|
else
|
|
{
|
|
uint64_t DataSize64{DstBufferSize};
|
|
/* Calculate the end src sample pos, include padding. */
|
|
DataSize64 = (DataSize64*increment + DataPosFrac) >> MixerFracBits;
|
|
DataSize64 += MaxResamplerPadding;
|
|
|
|
if(DataSize64 <= BufferLineSize + MaxResamplerPadding)
|
|
SrcBufferSize = static_cast<uint>(DataSize64);
|
|
else
|
|
{
|
|
/* If the source size got saturated, we can't fill the desired
|
|
* dst size. Figure out how many samples we can actually mix.
|
|
*/
|
|
SrcBufferSize = BufferLineSize + MaxResamplerPadding;
|
|
|
|
DataSize64 = SrcBufferSize - MaxResamplerPadding;
|
|
DataSize64 = ((DataSize64<<MixerFracBits) - DataPosFrac) / increment;
|
|
if(DataSize64 < DstBufferSize)
|
|
{
|
|
/* Some mixers require being 16-byte aligned, so also limit
|
|
* to a multiple of 4 samples to maintain alignment.
|
|
*/
|
|
DstBufferSize = static_cast<uint>(DataSize64) & ~3u;
|
|
}
|
|
}
|
|
}
|
|
|
|
if((mFlags&(VoiceIsCallback|VoiceCallbackStopped)) == VoiceIsCallback && BufferListItem)
|
|
{
|
|
/* Exclude resampler pre-padding from the needed size. */
|
|
const uint toLoad{SrcBufferSize - (MaxResamplerPadding>>1)};
|
|
if(toLoad > mNumCallbackSamples)
|
|
{
|
|
const size_t byteOffset{mNumCallbackSamples*FrameSize};
|
|
const size_t needBytes{toLoad*FrameSize - byteOffset};
|
|
|
|
const int gotBytes{BufferListItem->mCallback(BufferListItem->mUserData,
|
|
&BufferListItem->mSamples[byteOffset], static_cast<int>(needBytes))};
|
|
if(gotBytes < 1)
|
|
mFlags |= VoiceCallbackStopped;
|
|
else if(static_cast<uint>(gotBytes) < needBytes)
|
|
{
|
|
mFlags |= VoiceCallbackStopped;
|
|
mNumCallbackSamples += static_cast<uint>(static_cast<uint>(gotBytes) /
|
|
FrameSize);
|
|
}
|
|
else
|
|
mNumCallbackSamples = toLoad;
|
|
}
|
|
}
|
|
|
|
const size_t num_chans{mChans.size()};
|
|
size_t chan_idx{0};
|
|
ASSUME(DstBufferSize > 0);
|
|
for(auto &chandata : mChans)
|
|
{
|
|
const al::span<float> SrcData{Device->SourceData, SrcBufferSize};
|
|
|
|
/* Load the previous samples into the source data first, then load
|
|
* what we can from the buffer queue.
|
|
*/
|
|
auto srciter = std::copy_n(chandata.mPrevSamples.begin(), MaxResamplerPadding>>1,
|
|
SrcData.begin());
|
|
|
|
if UNLIKELY(!BufferListItem)
|
|
{
|
|
/* When loading from a voice that ended prematurely, only take
|
|
* the samples that get closest to 0 amplitude. This helps
|
|
* certain sounds fade out better.
|
|
*/
|
|
auto abs_lt = [](const float lhs, const float rhs) noexcept -> bool
|
|
{ return std::abs(lhs) < std::abs(rhs); };
|
|
auto input = chandata.mPrevSamples.begin() + (MaxResamplerPadding>>1);
|
|
auto in_end = std::min_element(input, chandata.mPrevSamples.end(), abs_lt);
|
|
srciter = std::copy(input, in_end, srciter);
|
|
}
|
|
else if((mFlags&VoiceIsStatic))
|
|
srciter = LoadBufferStatic(BufferListItem, BufferLoopItem, num_chans, SampleType,
|
|
SampleSize, chan_idx, DataPosInt, {srciter, SrcData.end()});
|
|
else if((mFlags&VoiceIsCallback))
|
|
srciter = LoadBufferCallback(BufferListItem, num_chans, SampleType, SampleSize,
|
|
chan_idx, mNumCallbackSamples, {srciter, SrcData.end()});
|
|
else
|
|
srciter = LoadBufferQueue(BufferListItem, BufferLoopItem, num_chans, SampleType,
|
|
SampleSize, chan_idx, DataPosInt, {srciter, SrcData.end()});
|
|
|
|
if UNLIKELY(srciter != SrcData.end())
|
|
{
|
|
/* If the source buffer wasn't filled, copy the last sample for
|
|
* the remaining buffer. Ideally it should have ended with
|
|
* silence, but if not the gain fading should help avoid clicks
|
|
* from sudden amplitude changes.
|
|
*/
|
|
const float sample{*(srciter-1)};
|
|
std::fill(srciter, SrcData.end(), sample);
|
|
}
|
|
|
|
/* Store the last source samples used for next time. */
|
|
std::copy_n(&SrcData[(increment*DstBufferSize + DataPosFrac)>>MixerFracBits],
|
|
chandata.mPrevSamples.size(), chandata.mPrevSamples.begin());
|
|
|
|
/* Resample, then apply ambisonic upsampling as needed. */
|
|
float *ResampledData{Resample(&mResampleState, &SrcData[MaxResamplerPadding>>1],
|
|
DataPosFrac, increment, {Device->ResampledData, DstBufferSize})};
|
|
if((mFlags&VoiceIsAmbisonic))
|
|
chandata.mAmbiSplitter.processHfScale({ResampledData, DstBufferSize},
|
|
chandata.mAmbiScale);
|
|
|
|
/* Now filter and mix to the appropriate outputs. */
|
|
float (&FilterBuf)[BufferLineSize] = Device->FilteredData;
|
|
{
|
|
DirectParams &parms = chandata.mDryParams;
|
|
const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf,
|
|
{ResampledData, DstBufferSize}, mDirect.FilterType)};
|
|
|
|
if((mFlags&VoiceHasHrtf))
|
|
{
|
|
const float TargetGain{UNLIKELY(vstate == Stopping) ? 0.0f :
|
|
parms.Hrtf.Target.Gain};
|
|
DoHrtfMix(samples, DstBufferSize, parms, TargetGain, Counter, OutPos, IrSize,
|
|
Device);
|
|
}
|
|
else if((mFlags&VoiceHasNfc))
|
|
{
|
|
const float *TargetGains{UNLIKELY(vstate == Stopping) ? SilentTarget.data()
|
|
: parms.Gains.Target.data()};
|
|
DoNfcMix({samples, DstBufferSize}, mDirect.Buffer.data(), parms, TargetGains,
|
|
Counter, OutPos, Device);
|
|
}
|
|
else
|
|
{
|
|
const float *TargetGains{UNLIKELY(vstate == Stopping) ? SilentTarget.data()
|
|
: parms.Gains.Target.data()};
|
|
MixSamples({samples, DstBufferSize}, mDirect.Buffer,
|
|
parms.Gains.Current.data(), TargetGains, Counter, OutPos);
|
|
}
|
|
}
|
|
|
|
for(uint send{0};send < NumSends;++send)
|
|
{
|
|
if(mSend[send].Buffer.empty())
|
|
continue;
|
|
|
|
SendParams &parms = chandata.mWetParams[send];
|
|
const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf,
|
|
{ResampledData, DstBufferSize}, mSend[send].FilterType)};
|
|
|
|
const float *TargetGains{UNLIKELY(vstate == Stopping) ? SilentTarget.data()
|
|
: parms.Gains.Target.data()};
|
|
MixSamples({samples, DstBufferSize}, mSend[send].Buffer,
|
|
parms.Gains.Current.data(), TargetGains, Counter, OutPos);
|
|
}
|
|
|
|
++chan_idx;
|
|
}
|
|
/* Update positions */
|
|
DataPosFrac += increment*DstBufferSize;
|
|
const uint SrcSamplesDone{DataPosFrac>>MixerFracBits};
|
|
DataPosInt += SrcSamplesDone;
|
|
DataPosFrac &= MixerFracMask;
|
|
|
|
OutPos += DstBufferSize;
|
|
Counter = maxu(DstBufferSize, Counter) - DstBufferSize;
|
|
|
|
if UNLIKELY(!BufferListItem)
|
|
{
|
|
/* Do nothing extra when there's no buffers. */
|
|
}
|
|
else if((mFlags&VoiceIsStatic))
|
|
{
|
|
if(BufferLoopItem)
|
|
{
|
|
/* Handle looping static source */
|
|
const uint LoopStart{BufferListItem->mLoopStart};
|
|
const uint LoopEnd{BufferListItem->mLoopEnd};
|
|
if(DataPosInt >= LoopEnd)
|
|
{
|
|
assert(LoopEnd > LoopStart);
|
|
DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Handle non-looping static source */
|
|
if(DataPosInt >= BufferListItem->mSampleLen)
|
|
{
|
|
BufferListItem = nullptr;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if((mFlags&VoiceIsCallback))
|
|
{
|
|
if(SrcSamplesDone < mNumCallbackSamples)
|
|
{
|
|
const size_t byteOffset{SrcSamplesDone*FrameSize};
|
|
const size_t byteEnd{mNumCallbackSamples*FrameSize};
|
|
al::byte *data{BufferListItem->mSamples};
|
|
std::copy(data+byteOffset, data+byteEnd, data);
|
|
mNumCallbackSamples -= SrcSamplesDone;
|
|
}
|
|
else
|
|
{
|
|
BufferListItem = nullptr;
|
|
mNumCallbackSamples = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Handle streaming source */
|
|
do {
|
|
if(BufferListItem->mSampleLen > DataPosInt)
|
|
break;
|
|
|
|
DataPosInt -= BufferListItem->mSampleLen;
|
|
|
|
++buffers_done;
|
|
BufferListItem = BufferListItem->mNext.load(std::memory_order_relaxed);
|
|
if(!BufferListItem) BufferListItem = BufferLoopItem;
|
|
} while(BufferListItem);
|
|
}
|
|
} while(OutPos < SamplesToDo);
|
|
|
|
mFlags |= VoiceIsFading;
|
|
|
|
/* Don't update positions and buffers if we were stopping. */
|
|
if UNLIKELY(vstate == Stopping)
|
|
{
|
|
mPlayState.store(Stopped, std::memory_order_release);
|
|
return;
|
|
}
|
|
|
|
/* Capture the source ID in case it's reset for stopping. */
|
|
const uint SourceID{mSourceID.load(std::memory_order_relaxed)};
|
|
|
|
/* Update voice info */
|
|
mPosition.store(DataPosInt, std::memory_order_relaxed);
|
|
mPositionFrac.store(DataPosFrac, std::memory_order_relaxed);
|
|
mCurrentBuffer.store(BufferListItem, std::memory_order_relaxed);
|
|
if(!BufferListItem)
|
|
{
|
|
mLoopBuffer.store(nullptr, std::memory_order_relaxed);
|
|
mSourceID.store(0u, std::memory_order_relaxed);
|
|
}
|
|
std::atomic_thread_fence(std::memory_order_release);
|
|
|
|
/* Send any events now, after the position/buffer info was updated. */
|
|
const uint enabledevt{Context->mEnabledEvts.load(std::memory_order_acquire)};
|
|
if(buffers_done > 0 && (enabledevt&EventType_BufferCompleted))
|
|
{
|
|
RingBuffer *ring{Context->mAsyncEvents.get()};
|
|
auto evt_vec = ring->getWriteVector();
|
|
if(evt_vec.first.len > 0)
|
|
{
|
|
AsyncEvent *evt{::new(evt_vec.first.buf) AsyncEvent{EventType_BufferCompleted}};
|
|
evt->u.bufcomp.id = SourceID;
|
|
evt->u.bufcomp.count = buffers_done;
|
|
ring->writeAdvance(1);
|
|
}
|
|
}
|
|
|
|
if(!BufferListItem)
|
|
{
|
|
/* If the voice just ended, set it to Stopping so the next render
|
|
* ensures any residual noise fades to 0 amplitude.
|
|
*/
|
|
mPlayState.store(Stopping, std::memory_order_release);
|
|
if((enabledevt&EventType_SourceStateChange))
|
|
SendSourceStoppedEvent(Context, SourceID);
|
|
}
|
|
}
|