axmol/tests/cpp-tests/Classes/UITest/CocoStudioGUITest/CustomTest/CustomParticleWidgetTest/CustomParticleWidgetTest.cpp

80 lines
2.0 KiB
C++

//
// CustomParticleWidgetTest.cpp
// CustomUI
//
// Created by cai wenzhi on 14-3-7.
//
//
#include "CustomParticleWidgetTest.h"
#include "../../CustomGUIScene.h"
#include "../../CustomWidget/CustomParticleWidget.h"
#include "../../CustomWidget/CustomParticleWidgetReader.h"
#include "cocostudio/CCSGUIReader.h"
USING_NS_CC;
USING_NS_CC_EXT;
using namespace ui;
using namespace cocostudio;
// CustomParticleWidgetLayer
void CustomParticleWidgetLayer::onEnter()
{
CCLayer::onEnter();
GUIReader* guiReader = GUIReader::getInstance();
guiReader->registerTypeAndCallBack("CustomParticleWidget",
&CustomParticleWidget::createInstance,
CustomParticleWidgetReader::getInstance(),
parseselector(CustomParticleWidgetReader::setProperties));
CustomParticleWidget* custom = CustomParticleWidget::create();
custom->setParticlePlist("Particles/BoilingFoam.plist");
addChild(custom, 10, -1);
}
// CustomImageScene
void CustomParticleWidgetScene::onEnter()
{
CCScene::onEnter();
Layer* pLayer = new CustomParticleWidgetLayer();
addChild(pLayer);
pLayer->release();
auto label = Label::createWithTTF("Back", "fonts/arial.ttf", 20);
//#endif
MenuItemLabel* pMenuItem = MenuItemLabel::create(label, CC_CALLBACK_1(CustomParticleWidgetScene::BackCallback, this));
Menu* pMenu = Menu::create(pMenuItem, nullptr);
pMenu->setPosition( Vec2::ZERO );
pMenuItem->setPosition( Vec2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
addChild(pMenu, 1);
}
void CustomParticleWidgetScene::runThisTest()
{
Layer* pLayer = new CustomParticleWidgetLayer();
addChild(pLayer);
pLayer->release();
CCDirector::getInstance()->replaceScene(this);
}
void CustomParticleWidgetScene::BackCallback(Ref* pSender)
{
CustomGUITestScene* pScene = new CustomGUITestScene();
pScene->runThisTest();
pScene->release();
}