mirror of https://github.com/axmolengine/axmol.git
29 lines
630 B
Plaintext
29 lines
630 B
Plaintext
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#include "CCNode.h"
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#include "CCProtocols.h"
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#include "ccTypes.h"
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namespace cocos2d {
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class CCTextureAtlas;
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class CCAtlasNode : public CCNode, public CCRGBAProtocol, public CCTextureProtocol
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{
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CCAtlasNode();
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static CCAtlasNode * atlasWithTileFile(const char* tile,unsigned int tileWidth, unsigned int tileHeight, unsigned int itemsToRender);
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bool initWithTileFile(const char* tile, unsigned int tileWidth, unsigned int tileHeight, unsigned int itemsToRender);
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void updateAtlasValues();
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void draw();
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CCTexture2D* getTexture(void);
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void setTexture(CCTexture2D *texture);
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};
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}//namespace cocos2d
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