axmol/cocos/renderer/backend
halx99 3eb2d51df9 Refactor render pipeline state (#211)
* Refactor pipeline state
* Cache DepthStencil state for MTL renderer backend
2020-09-22 16:32:17 +08:00
..
metal Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
opengl Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
Backend.h RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
Buffer.h Init Commit 2019-11-23 20:27:39 +08:00
CommandBuffer.cpp Init Commit 2019-11-23 20:27:39 +08:00
CommandBuffer.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
DepthStencilState.cpp Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
DepthStencilState.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
Device.cpp Init Commit 2019-11-23 20:27:39 +08:00
Device.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
DeviceInfo.h Improve images decoder 2020-08-31 21:04:47 +08:00
Macros.h RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
PixelBufferDescriptor.h fix ci 2020-09-11 14:45:45 +08:00
Program.cpp Init Commit 2019-11-23 20:27:39 +08:00
Program.h fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
ProgramCache.cpp Merge: f6853a5852 f36d21c9bf 2020-02-12 20:58:25 +08:00
ProgramCache.h Init Commit 2019-11-23 20:27:39 +08:00
ProgramState.cpp Clear vector after releaseTextures 2020-08-29 22:00:58 +08:00
ProgramState.h Remove unused comment [skip appveyor][skip travis] 2020-08-29 16:59:15 +08:00
ProgramStateRegistry.cpp fix memory leak for ProgramStateRegistry use 2020-09-08 22:13:10 +08:00
ProgramStateRegistry.h fix memory leak for ProgramStateRegistry use 2020-09-08 22:13:10 +08:00
RenderPassParams.cpp RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
RenderPassParams.h RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
RenderPipeline.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
RenderPipelineDescriptor.h Init Commit 2019-11-23 20:27:39 +08:00
RenderTarget.h Refactor render pipeline state (#211) 2020-09-22 16:32:17 +08:00
ShaderCache.cpp fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
ShaderCache.h Init Commit 2019-11-23 20:27:39 +08:00
ShaderModule.cpp Init Commit 2019-11-23 20:27:39 +08:00
ShaderModule.h fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
Texture.cpp ASTC6x6 support and more comment about bpp usage in engine (#191) 2020-09-03 18:01:40 +08:00
Texture.h RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
Types.cpp Init Commit 2019-11-23 20:27:39 +08:00
Types.h RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
VertexLayout.cpp Init Commit 2019-11-23 20:27:39 +08:00
VertexLayout.h Init Commit 2019-11-23 20:27:39 +08:00