mirror of https://github.com/axmolengine/axmol.git
72 lines
1.2 KiB
C++
72 lines
1.2 KiB
C++
#ifndef _MCI_PLAYER_UPHONE_H_
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#define _MCI_PLAYER_UPHONE_H_
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#include<windows.h>
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#include <mmsystem.h>
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namespace CocosDenshion {
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class MciPlayer
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{
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public:
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MciPlayer();
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~MciPlayer();
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void Close();
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/**
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@brief 播放声音文件
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@param pFileName 播放的声音文件名称,需要包含文件的路径
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@param nTimes 播放声音文件的循环次数,默认值为 1,即播放一次
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*/
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void Open(const char* pFileName, UINT uId);
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void Play(UINT uTimes = 1);
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/**
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@brief 暂停播放声音
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*/
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void Pause();
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/**
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@brief 继续播放声音
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*/
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void Resume();
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/**
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@brief 停止播放声音
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*/
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void Stop();
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/**
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@brief 重新播放
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*/
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void Rewind();
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/**
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@brief 获取播放器当前是否正在播放中
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*/
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bool IsPlaying();
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/**
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@brief 获取当前播放的音效 ID
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@return 当前播放的音效ID
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*/
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UINT GetSoundID();
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private:
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friend LRESULT WINAPI _SoundPlayProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
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void _SendGenericCommand(int nCommand);
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HWND m_hWnd;
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MCIDEVICEID m_hDev;
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UINT m_nSoundID;
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UINT m_uTimes;
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bool m_bPlaying;
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};
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} // end of namespace CocosDenshion
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#endif
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