mirror of https://github.com/axmolengine/axmol.git
322 lines
12 KiB
C++
322 lines
12 KiB
C++
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#include "LoadingBarReader.h"
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#include "ui/UILoadingBar.h"
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#include "cocostudio/CocoLoader.h"
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#include "CSParseBinary.pb.h"
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#include "tinyxml2/tinyxml2.h"
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USING_NS_CC;
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using namespace ui;
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using namespace cocostudio;
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namespace cocostudio
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{
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static const char* P_Scale9Enable = "scale9Enable";
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static const char* P_CapInsetsX = "capInsetsX";
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static const char* P_CapInsetsY = "capInsetsY";
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static const char* P_CapInsetsWidth = "capInsetsWidth";
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static const char* P_CapInsetsHeight = "capInsetsHeight";
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static const char* P_TextureData = "textureData";
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static const char* P_Direction = "direction";
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static const char* P_Percent = "percent";
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static LoadingBarReader* instanceLoadingBar = nullptr;
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IMPLEMENT_CLASS_WIDGET_READER_INFO(LoadingBarReader)
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LoadingBarReader::LoadingBarReader()
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{
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}
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LoadingBarReader::~LoadingBarReader()
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{
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}
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LoadingBarReader* LoadingBarReader::getInstance()
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{
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if (!instanceLoadingBar)
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{
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instanceLoadingBar = new (std::nothrow) LoadingBarReader();
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}
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return instanceLoadingBar;
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}
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void LoadingBarReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *cocoLoader, stExpCocoNode *cocoNode)
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{
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WidgetReader::setPropsFromBinary(widget, cocoLoader, cocoNode);
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LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
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this->beginSetBasicProperties(widget);
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float capsx = 0.0f, capsy = 0.0, capsWidth = 0.0, capsHeight = 0.0f;
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int percent = loadingBar->getPercent();
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stExpCocoNode *stChildArray = cocoNode->GetChildArray(cocoLoader);
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for (int i = 0; i < cocoNode->GetChildNum(); ++i) {
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std::string key = stChildArray[i].GetName(cocoLoader);
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std::string value = stChildArray[i].GetValue(cocoLoader);
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//read all basic properties of widget
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CC_BASIC_PROPERTY_BINARY_READER
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//read all color related properties of widget
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CC_COLOR_PROPERTY_BINARY_READER
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else if (key == P_Scale9Enable) {
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loadingBar->setScale9Enabled(valueToBool(value));
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}
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else if (key == P_TextureData){
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stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
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std::string resType = backGroundChildren[2].GetValue(cocoLoader);;
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Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
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std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
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loadingBar->loadTexture(backgroundValue, imageFileNameType);
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}
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else if(key == P_CapInsetsX){
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capsx = valueToFloat(value);
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}else if(key == P_CapInsetsY){
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capsy = valueToFloat(value);
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}else if(key == P_CapInsetsWidth){
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capsWidth = valueToFloat(value);
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}else if(key == P_CapInsetsHeight){
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capsHeight = valueToFloat(value);
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}else if(key == P_Direction){
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loadingBar->setDirection((LoadingBar::Direction)valueToInt(value));
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}else if(key == P_Percent){
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percent = valueToInt(value);
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}
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} //end of for loop
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if (loadingBar->isScale9Enabled()) {
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loadingBar->setCapInsets(Rect(capsx, capsy, capsWidth, capsHeight));
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}
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loadingBar->setPercent(percent);
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this->endSetBasicProperties(widget);
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}
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void LoadingBarReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options)
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{
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WidgetReader::setPropsFromJsonDictionary(widget, options);
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LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
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const rapidjson::Value& imageFileNameDic = DICTOOL->getSubDictionary_json(options, P_TextureData);
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int imageFileNameType = DICTOOL->getIntValue_json(imageFileNameDic, P_ResourceType);
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std::string imageFileName = this->getResourcePath(imageFileNameDic, P_Path, (Widget::TextureResType)imageFileNameType);
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loadingBar->loadTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
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/* gui mark add load bar scale9 parse */
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bool scale9Enable = DICTOOL->getBooleanValue_json(options, P_Scale9Enable);
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loadingBar->setScale9Enabled(scale9Enable);
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float cx = DICTOOL->getFloatValue_json(options, P_CapInsetsX);
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float cy = DICTOOL->getFloatValue_json(options, P_CapInsetsY);
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float cw = DICTOOL->getFloatValue_json(options, P_CapInsetsWidth,1);
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float ch = DICTOOL->getFloatValue_json(options, P_CapInsetsHeight,1);
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if (scale9Enable) {
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loadingBar->setCapInsets(Rect(cx, cy, cw, ch));
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}
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float width = DICTOOL->getFloatValue_json(options, P_Width);
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float height = DICTOOL->getFloatValue_json(options, P_Height);
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loadingBar->setContentSize(Size(width, height));
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/**/
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loadingBar->setDirection(LoadingBar::Direction(DICTOOL->getIntValue_json(options, P_Direction)));
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loadingBar->setPercent(DICTOOL->getIntValue_json(options, P_Percent,100));
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WidgetReader::setColorPropsFromJsonDictionary(widget, options);
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}
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void LoadingBarReader::setPropsFromProtocolBuffers(ui::Widget *widget, const protocolbuffers::NodeTree &nodeTree)
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{
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WidgetReader::setPropsFromProtocolBuffers(widget, nodeTree);
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LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
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const protocolbuffers::LoadingBarOptions& options = nodeTree.loadingbaroptions();
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std::string protocolBuffersPath = GUIReader::getInstance()->getFilePath();
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const protocolbuffers::ResourceData& imageFileNameDic = options.texturedata();
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int imageFileNameType = imageFileNameDic.resourcetype();
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if (imageFileNameType == 1)
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{
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SpriteFrameCache::getInstance()->addSpriteFramesWithFile(protocolBuffersPath + imageFileNameDic.plistfile());
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}
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std::string imageFileName = this->getResourcePath(imageFileNameDic.path(), (Widget::TextureResType)imageFileNameType);
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loadingBar->loadTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
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/* gui mark add load bar scale9 parse */
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bool scale9Enable = options.scale9enable();
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loadingBar->setScale9Enabled(scale9Enable);
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float cx = options.capinsetsx();
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float cy = options.capinsetsy();
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float cw = options.has_capinsetswidth() ? options.capinsetswidth() : 1;
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float ch = options.has_capinsetsheight() ? options.capinsetsheight() : 1;
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if (scale9Enable) {
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loadingBar->setCapInsets(Rect(cx, cy, cw, ch));
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}
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const protocolbuffers::WidgetOptions& widgetOptions = nodeTree.widgetoptions();
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float width = widgetOptions.width();
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float height = widgetOptions.height();
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loadingBar->setContentSize(Size(width, height));
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/**/
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loadingBar->setDirection(LoadingBar::Direction(options.direction()));
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int percent = options.has_percent() ? options.percent() : 100;
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loadingBar->setPercent(percent);
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// other commonly protperties
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WidgetReader::setColorPropsFromProtocolBuffers(widget, nodeTree);
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}
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void LoadingBarReader::setPropsFromXML(cocos2d::ui::Widget *widget, const tinyxml2::XMLElement *objectData)
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{
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WidgetReader::setPropsFromXML(widget, objectData);
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LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
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std::string xmlPath = GUIReader::getInstance()->getFilePath();
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bool scale9Enabled = false;
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float cx = 0.0f, cy = 0.0f, cw = 0.0f, ch = 0.0f;
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float swf = 0.0f, shf = 0.0f;
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int direction = 0;
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int percent = 0;
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int opacity = 255;
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// attributes
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const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
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while (attribute)
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{
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std::string name = attribute->Name();
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std::string value = attribute->Value();
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if (name == "ProgressType")
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{
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direction = (value == "Left_To_Right") ? 0 : 1;
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}
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else if (name == "ProgressInfo")
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{
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percent = atoi(value.c_str());
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}
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else if (name == "Scale9Enable")
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{
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if (value == "True")
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{
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scale9Enabled = true;
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}
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}
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else if (name == "Scale9OriginX")
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{
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cx = atof(value.c_str());
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}
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else if (name == "Scale9OriginY")
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{
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cy = atof(value.c_str());
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}
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else if (name == "Scale9Width")
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{
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cw = atof(value.c_str());
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}
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else if (name == "Scale9Height")
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{
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ch = atof(value.c_str());
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}
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else if (name == "Alpha")
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{
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opacity = atoi(value.c_str());
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}
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attribute = attribute->Next();
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}
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// child elements
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const tinyxml2::XMLElement* child = objectData->FirstChildElement();
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while (child)
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{
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std::string name = child->Name();
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if (name == "ImageFileData")
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{
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const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
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int resourceType = 0;
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std::string path = "", plistFile = "";
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while (attribute)
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{
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std::string name = attribute->Name();
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std::string value = attribute->Value();
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if (name == "Path")
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{
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path = value;
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}
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else if (name == "Type")
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{
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resourceType = (value == "Normal" || value == "Default" || value == "MarkedSubImage") ? 0 : 1;
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}
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else if (name == "Plist")
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{
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plistFile = value;
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}
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attribute = attribute->Next();
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}
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switch (resourceType)
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{
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case 0:
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{
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loadingBar->loadTexture(xmlPath + path, Widget::TextureResType::LOCAL);
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break;
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}
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case 1:
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{
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SpriteFrameCache::getInstance()->addSpriteFramesWithFile(xmlPath + plistFile);
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loadingBar->loadTexture(path, Widget::TextureResType::PLIST);
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break;
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}
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default:
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break;
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}
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}
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child = child->NextSiblingElement();
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}
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loadingBar->setDirection((LoadingBar::Direction)direction);
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loadingBar->setPercent(percent);
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loadingBar->setOpacity(opacity);
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}
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}
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