mirror of https://github.com/axmolengine/axmol.git
186 lines
6.4 KiB
C++
186 lines
6.4 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCBITMAP_FONT_ATLAS_H__
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#define __CCBITMAP_FONT_ATLAS_H__
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#include "CCSpriteSheet.h"
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namespace cocos2d{
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struct _KerningHashElement;
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/**
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bitmap font definition
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*/
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typedef struct _bitmapFontDef {
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//! ID of the character
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unsigned int charID;
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//! origin and size of the font
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CGRect rect;
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//! The X amount the image should be offset when drawing the image (in pixels)
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int xOffset;
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//! The Y amount the image should be offset when drawing the image (in pixels)
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int yOffset;
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//! The amount to move the current position after drawing the character (in pixels)
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int xAdvance;
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} ccBitmapFontDef;
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/**
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bitmap font padding
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@since v0.8.2
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*/
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typedef struct _bitmapFontPadding {
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/// padding left
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int left;
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/// padding top
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int top;
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/// padding right
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int right;
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/// padding bottom
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int bottom;
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} ccBitmapFontPadding;
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enum {
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// how many characters are supported
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kCCBitmapFontAtlasMaxChars = 2048, //256,
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};
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/** @brief CCBitmapFontConfiguration has parsed configuration of the the .fnt file
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@since v0.8
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*/
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class CCX_DLL CCBitmapFontConfiguration : public NSObject
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{
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// XXX: Creating a public interface so that the bitmapFontArray[] is accesible
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public://@public
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//! The characters building up the font
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ccBitmapFontDef m_pBitmapFontArray[kCCBitmapFontAtlasMaxChars];
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//! FNTConfig: Common Height
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unsigned int m_uCommonHeight;
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//! Padding
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ccBitmapFontPadding m_tPadding;
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//! atlas name
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std::string m_sAtlasName;
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//! values for kerning
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struct _KerningHashElement *m_pKerningDictionary;
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public:
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CCBitmapFontConfiguration()
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:m_pKerningDictionary(NULL)
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{}
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virtual ~CCBitmapFontConfiguration();
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char * description();
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/** allocates a CCBitmapFontConfiguration with a FNT file */
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static CCBitmapFontConfiguration * configurationWithFNTFile(const char *FNTfile);
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/** initializes a BitmapFontConfiguration with a FNT file */
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bool initWithFNTfile(const char *FNTfile);
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private:
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void parseConfigFile(const char *controlFile);
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void parseCharacterDefinition(std::string line, ccBitmapFontDef *characterDefinition);
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void parseInfoArguments(std::string line);
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void parseCommonArguments(std::string line);
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void parseImageFileName(std::string line, const char *fntFile);
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void parseKerningCapacity(std::string line);
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void parseKerningEntry(std::string line);
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void purgeKerningDictionary();
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};
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/** @brief CCBitmapFontAtlas is a subclass of CCSpriteSheet.
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Features:
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- Treats each character like a CCSprite. This means that each individual character can be:
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- rotated
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- scaled
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- translated
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- tinted
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- chage the opacity
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- It can be used as part of a menu item.
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- anchorPoint can be used to align the "label"
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- Supports AngelCode text format
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Limitations:
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- All inner characters are using an anchorPoint of (0.5f, 0.5f) and it is not recommend to change it
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because it might affect the rendering
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CCBitmapFontAtlas implements the protocol CCLabelProtocol, like CCLabel and CCLabelAtlas.
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CCBitmapFontAtlas has the flexibility of CCLabel, the speed of CCLabelAtlas and all the features of CCSprite.
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If in doubt, use CCBitmapFontAtlas instead of CCLabelAtlas / CCLabel.
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Supported editors:
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- http://www.n4te.com/hiero/hiero.jnlp
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- http://slick.cokeandcode.com/demos/hiero.jnlp
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- http://www.angelcode.com/products/bmfont/
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@since v0.8
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*/
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class CCX_DLL CCBitmapFontAtlas : public CCSpriteSheet, public CCLabelProtocol, public CCRGBAProtocol
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{
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/** conforms to CCRGBAProtocol protocol */
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CCX_PROPERTY(GLubyte, m_cOpacity, Opacity)
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/** conforms to CCRGBAProtocol protocol */
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CCX_PROPERTY(ccColor3B, m_tColor, Color)
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/** conforms to CCRGBAProtocol protocol */
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CCX_PROPERTY(bool, m_bIsOpacityModifyRGB, IsOpacityModifyRGB)
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protected:
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// string to render
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std::string m_sString;
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CCBitmapFontConfiguration *m_pConfiguration;
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public:
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CCBitmapFontAtlas()
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:m_pConfiguration(NULL)
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{}
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virtual ~CCBitmapFontAtlas();
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/** Purges the cached data.
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Removes from memory the cached configurations and the atlas name dictionary.
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@since v0.99.3
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*/
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static void purgeCachedData();
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/** creates a bitmap font altas with an initial string and the FNT file */
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static CCBitmapFontAtlas * bitmapFontAtlasWithString(const char *str, const char *fntFile);
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/** init a bitmap font altas with an initial string and the FNT file */
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bool initWithString(const char *str, const char *fntFile);
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/** updates the font chars based on the string to render */
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void createFontChars();
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// super method
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virtual void setString(const char *label);
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virtual void setAnchorPoint(CGPoint var);
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virtual CCRGBAProtocol* convertToRGBAProtocol() { return (CCRGBAProtocol*)this; }
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virtual CCLabelProtocol* convertToLabelProtocol() { return (CCLabelProtocol*)this; }
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#if CC_BITMAPFONTATLAS_DEBUG_DRAW
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virtual void draw();
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#endif // CC_BITMAPFONTATLAS_DEBUG_DRAW
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private:
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char * atlasNameFromFntFile(const char *fntFile);
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int kerningAmountForFirst(unsigned short first, unsigned short second);
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};
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/** Free function that parses a FNT file a place it on the cache
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*/
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CCBitmapFontConfiguration * FNTConfigLoadFile( const char *file );
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/** Purges the FNT config cache
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*/
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void FNTConfigRemoveCache( void );
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}// namespace cocos2d
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#endif //__CCBITMAP_FONT_ATLAS_H__
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