mirror of https://github.com/axmolengine/axmol.git
930 lines
25 KiB
C++
930 lines
25 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://adxeproject.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _SPRITE_TEST_H_
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#define _SPRITE_TEST_H_
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#include "cocos2d.h"
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#include "../BaseTest.h"
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#include <string>
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DEFINE_TEST_SUITE(SpriteTests);
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class SpriteTestDemo : public TestCase
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{
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protected:
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std::string _title;
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public:
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};
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class Sprite1 : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(Sprite1);
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Sprite1();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void addNewSpriteWithCoords(cocos2d::Vec2 p);
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void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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};
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class SpriteBatchNode1 : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNode1);
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SpriteBatchNode1();
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void addNewSpriteWithCoords(cocos2d::Vec2 p);
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void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteColorOpacity : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteColorOpacity);
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SpriteColorOpacity();
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void removeAndAddSprite(float dt);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteColorOpacityHSVHSL : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteColorOpacityHSVHSL);
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SpriteColorOpacityHSVHSL();
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void removeAndAddSprite(float dt);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeColorOpacity : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeColorOpacity);
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SpriteBatchNodeColorOpacity();
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void removeAndAddSprite(float dt);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteZOrder : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteZOrder);
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SpriteZOrder();
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void reorderSprite(float dt);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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int _dir;
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};
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class SpriteBatchNodeZOrder : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeZOrder);
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SpriteBatchNodeZOrder();
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void reorderSprite(float dt);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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int _dir;
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};
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class SpriteBatchNodeReorder : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeReorder);
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SpriteBatchNodeReorder();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeReorderIssue744 : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeReorderIssue744);
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SpriteBatchNodeReorderIssue744();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeReorderIssue766 : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeReorderIssue766);
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SpriteBatchNodeReorderIssue766();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void reorderSprite(float dt);
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cocos2d::Sprite* makeSpriteZ(int aZ);
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private:
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cocos2d::SpriteBatchNode* batchNode;
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cocos2d::Sprite* sprite1;
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cocos2d::Sprite* sprite2;
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cocos2d::Sprite* sprite3;
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};
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class SpriteBatchNodeReorderIssue767 : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeReorderIssue767);
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SpriteBatchNodeReorderIssue767();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void reorderSprites(float dt);
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};
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class SpriteZVertex : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteZVertex);
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virtual void onEnter() override;
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virtual void onExit() override;
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SpriteZVertex();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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int _dir;
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float _time;
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};
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class SpriteBatchNodeZVertex : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeZVertex);
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virtual void onEnter() override;
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virtual void onExit() override;
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SpriteBatchNodeZVertex();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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int _dir;
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float _time;
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};
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class SpriteAnchorPoint : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteAnchorPoint);
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SpriteAnchorPoint();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeAnchorPoint : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeAnchorPoint);
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SpriteBatchNodeAnchorPoint();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteAnchorPointFromFile : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteAnchorPointFromFile);
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class Sprite6 : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(Sprite6);
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Sprite6();
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virtual std::string title() const override;
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};
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class SpriteFlip : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteFlip);
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SpriteFlip();
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void flipSprites(float dt);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeFlip : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeFlip);
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SpriteBatchNodeFlip();
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void flipSprites(float dt);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteAliased : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteAliased);
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SpriteAliased();
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeAliased : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeAliased);
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SpriteBatchNodeAliased();
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteNewTexture : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteNewTexture);
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SpriteNewTexture();
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virtual ~SpriteNewTexture();
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void addNewSprite();
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void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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bool _usingTexture1;
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cocos2d::Texture2D* _texture1;
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cocos2d::Texture2D* _texture2;
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};
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class SpriteBatchNodeNewTexture : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeNewTexture);
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SpriteBatchNodeNewTexture();
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virtual ~SpriteBatchNodeNewTexture();
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void addNewSprite();
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void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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cocos2d::Texture2D* _texture1;
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cocos2d::Texture2D* _texture2;
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};
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class SpriteFrameTest : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteFrameTest);
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void startIn05Secs(float dt);
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void flipSprites(float dt);
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private:
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cocos2d::Sprite* _sprite1;
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cocos2d::Sprite* _sprite2;
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int _counter;
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};
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class SpriteFrameAliasNameTest : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteFrameAliasNameTest);
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteFramesFromFileContent : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteFramesFromFileContent);
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual std::string sheetName() const;
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};
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class SpritePolygonFromFileContent : public SpriteFramesFromFileContent
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{
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public:
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CREATE_FUNC(SpritePolygonFromFileContent);
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virtual std::string subtitle() const override;
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virtual std::string sheetName() const override;
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};
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class SpriteOffsetAnchorRotation : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteOffsetAnchorRotation);
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeOffsetAnchorRotation : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorRotation);
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SpriteBatchNodeOffsetAnchorRotation();
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteOffsetAnchorScale : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteOffsetAnchorScale);
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SpriteOffsetAnchorScale();
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeOffsetAnchorScale : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorScale);
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SpriteBatchNodeOffsetAnchorScale();
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteOffsetAnchorSkew : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteOffsetAnchorSkew);
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SpriteOffsetAnchorSkew();
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virtual ~SpriteOffsetAnchorSkew();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteOffsetAnchorRotationalSkew : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteOffsetAnchorRotationalSkew);
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SpriteOffsetAnchorRotationalSkew();
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virtual ~SpriteOffsetAnchorRotationalSkew();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeOffsetAnchorSkew : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorSkew);
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SpriteBatchNodeOffsetAnchorSkew();
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virtual ~SpriteBatchNodeOffsetAnchorSkew();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteOffsetAnchorRotationalSkewScale : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteOffsetAnchorRotationalSkewScale);
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SpriteOffsetAnchorRotationalSkewScale();
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virtual ~SpriteOffsetAnchorRotationalSkewScale();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeOffsetAnchorRotationalSkew : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorRotationalSkew);
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SpriteBatchNodeOffsetAnchorRotationalSkew();
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virtual ~SpriteBatchNodeOffsetAnchorRotationalSkew();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteOffsetAnchorSkewScale : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteOffsetAnchorSkewScale);
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SpriteOffsetAnchorSkewScale();
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virtual ~SpriteOffsetAnchorSkewScale();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeOffsetAnchorSkewScale : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorSkewScale);
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SpriteBatchNodeOffsetAnchorSkewScale();
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virtual ~SpriteBatchNodeOffsetAnchorSkewScale();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeOffsetAnchorRotationalSkewScale : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorRotationalSkewScale);
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SpriteBatchNodeOffsetAnchorRotationalSkewScale();
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virtual ~SpriteBatchNodeOffsetAnchorRotationalSkewScale();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteOffsetAnchorFlip : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteOffsetAnchorFlip);
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SpriteOffsetAnchorFlip();
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virtual ~SpriteOffsetAnchorFlip();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteBatchNodeOffsetAnchorFlip : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorFlip);
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SpriteBatchNodeOffsetAnchorFlip();
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virtual ~SpriteBatchNodeOffsetAnchorFlip();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteAnimationSplit : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteAnimationSplit);
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SpriteAnimationSplit();
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virtual void onExit() override;
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virtual std::string title() const override;
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};
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class SpriteHybrid : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteHybrid);
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SpriteHybrid();
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void reparentSprite(float dt);
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virtual std::string title() const override;
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virtual void onExit() override;
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protected:
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bool _usingSpriteBatchNode;
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};
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class SpriteBatchNodeChildren : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeChildren);
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SpriteBatchNodeChildren();
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virtual void onExit() override;
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virtual std::string title() const override;
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};
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class SpriteBatchNodeChildrenZ : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteBatchNodeChildrenZ);
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SpriteBatchNodeChildrenZ();
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virtual void onExit() override;
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virtual std::string title() const override;
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};
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class SpriteChildrenVisibility : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteChildrenVisibility);
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SpriteChildrenVisibility();
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virtual void onExit() override;
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virtual std::string title() const override;
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};
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class SpriteChildrenVisibilityIssue665 : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteChildrenVisibilityIssue665);
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SpriteChildrenVisibilityIssue665();
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virtual ~SpriteChildrenVisibilityIssue665();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class SpriteChildrenAnchorPoint : public SpriteTestDemo
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{
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public:
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CREATE_FUNC(SpriteChildrenAnchorPoint);
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SpriteChildrenAnchorPoint();
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteBatchNodeChildrenAnchorPoint : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteBatchNodeChildrenAnchorPoint);
|
|
SpriteBatchNodeChildrenAnchorPoint();
|
|
virtual void onExit() override;
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteBatchNodeChildrenScale : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteBatchNodeChildrenScale);
|
|
SpriteBatchNodeChildrenScale();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteChildrenChildren : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteChildrenChildren);
|
|
SpriteChildrenChildren();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteBatchNodeChildrenChildren : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteBatchNodeChildrenChildren);
|
|
SpriteBatchNodeChildrenChildren();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteNilTexture : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteNilTexture);
|
|
SpriteNilTexture();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteSubclass : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSubclass);
|
|
SpriteSubclass();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class AnimationCacheTest : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(AnimationCacheTest);
|
|
AnimationCacheTest();
|
|
virtual ~AnimationCacheTest();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class NodeSort : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(NodeSort);
|
|
NodeSort();
|
|
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
void reorderSprite(float dt);
|
|
|
|
private:
|
|
cocos2d::Node* _node;
|
|
cocos2d::Sprite* _sprite1;
|
|
cocos2d::Sprite* _sprite2;
|
|
cocos2d::Sprite* _sprite3;
|
|
cocos2d::Sprite* _sprite4;
|
|
cocos2d::Sprite* _sprite5;
|
|
};
|
|
|
|
class SpriteBatchNodeReorderSameIndex : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteBatchNodeReorderSameIndex);
|
|
SpriteBatchNodeReorderSameIndex();
|
|
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
void reorderSprite(float dt);
|
|
|
|
private:
|
|
cocos2d::SpriteBatchNode* _batchNode;
|
|
cocos2d::Sprite* _sprite1;
|
|
cocos2d::Sprite* _sprite2;
|
|
cocos2d::Sprite* _sprite3;
|
|
cocos2d::Sprite* _sprite4;
|
|
cocos2d::Sprite* _sprite5;
|
|
};
|
|
|
|
class SpriteBatchNodeReorderOneChild : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteBatchNodeReorderOneChild);
|
|
SpriteBatchNodeReorderOneChild();
|
|
void reorderSprite(float dt);
|
|
virtual std::string title() const override;
|
|
|
|
private:
|
|
cocos2d::SpriteBatchNode* _batchNode;
|
|
cocos2d::Sprite* _reorderSprite;
|
|
};
|
|
|
|
class SpriteBatchNodeSkewNegativeScaleChildren : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteBatchNodeSkewNegativeScaleChildren);
|
|
SpriteBatchNodeSkewNegativeScaleChildren();
|
|
virtual ~SpriteBatchNodeSkewNegativeScaleChildren();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteBatchNodeRotationalSkewNegativeScaleChildren : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteBatchNodeRotationalSkewNegativeScaleChildren);
|
|
SpriteBatchNodeRotationalSkewNegativeScaleChildren();
|
|
virtual ~SpriteBatchNodeRotationalSkewNegativeScaleChildren();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteSkewNegativeScaleChildren : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSkewNegativeScaleChildren);
|
|
SpriteSkewNegativeScaleChildren();
|
|
virtual ~SpriteSkewNegativeScaleChildren();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteRotationalSkewNegativeScaleChildren : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteRotationalSkewNegativeScaleChildren);
|
|
SpriteRotationalSkewNegativeScaleChildren();
|
|
virtual ~SpriteRotationalSkewNegativeScaleChildren();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteDoubleResolution : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteDoubleResolution);
|
|
SpriteDoubleResolution();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class AnimationCacheFile : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(AnimationCacheFile);
|
|
|
|
AnimationCacheFile();
|
|
virtual ~AnimationCacheFile();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteBatchBug1217 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteBatchBug1217);
|
|
SpriteBatchBug1217();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteCullTest1 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteCullTest1);
|
|
SpriteCullTest1();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class SpriteCullTest2 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteCullTest2);
|
|
SpriteCullTest2();
|
|
virtual std::string title() const override;
|
|
virtual std::string subtitle() const override;
|
|
};
|
|
|
|
class Sprite3DRotationTest : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Sprite3DRotationTest);
|
|
Sprite3DRotationTest();
|
|
virtual std::string title() const override { return "3D Rotation Test"; };
|
|
virtual std::string subtitle() const override { return "Rotation should based on the anchor point"; };
|
|
|
|
protected:
|
|
cocos2d::Sprite* sprite1;
|
|
cocos2d::Sprite* sprite2;
|
|
|
|
cocos2d::Vec3 rotation;
|
|
};
|
|
|
|
class SpriteSlice9Test1 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test1);
|
|
SpriteSlice9Test1();
|
|
virtual std::string title() const override { return "Slice 9 Test #1"; };
|
|
virtual std::string subtitle() const override { return "Testing Sprite::create()"; };
|
|
};
|
|
|
|
class SpriteSlice9Test2 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test2);
|
|
SpriteSlice9Test2();
|
|
virtual std::string title() const override { return "Slice 9 Test #2"; };
|
|
virtual std::string subtitle() const override { return "Testing Sprite::createWithSpriteFrameName()"; }
|
|
};
|
|
|
|
class SpriteSlice9Test3 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test3);
|
|
SpriteSlice9Test3();
|
|
virtual std::string title() const override { return "Slice 9 Test #3"; };
|
|
virtual std::string subtitle() const override { return "Testing scaling a button"; }
|
|
};
|
|
|
|
class SpriteSlice9Test4 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test4);
|
|
SpriteSlice9Test4();
|
|
virtual std::string title() const override { return "Slice 9 Test #4"; };
|
|
virtual std::string subtitle() const override { return "Testing scaling a button"; }
|
|
};
|
|
|
|
class SpriteSlice9Test5 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test5);
|
|
SpriteSlice9Test5();
|
|
virtual std::string title() const override { return "Slice 9 Test #5"; };
|
|
virtual std::string subtitle() const override { return "Changing setCenterRect in runtime"; }
|
|
|
|
virtual void update(float dt) override;
|
|
|
|
private:
|
|
cocos2d::Sprite* _sprites[3];
|
|
float _elapsed;
|
|
};
|
|
|
|
class SpriteSlice9Test6 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test6);
|
|
SpriteSlice9Test6();
|
|
virtual std::string title() const override { return "Slice 9 Test #6"; };
|
|
virtual std::string subtitle() const override { return "Changing setCenterRect in runtime #2"; }
|
|
|
|
virtual void update(float dt) override;
|
|
|
|
private:
|
|
cocos2d::Sprite* _sprites[3];
|
|
float _elapsed;
|
|
};
|
|
|
|
class SpriteSlice9Test7 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test7);
|
|
SpriteSlice9Test7();
|
|
virtual std::string title() const override { return "Slice 9 Test #7"; };
|
|
virtual std::string subtitle() const override { return "Offset"; }
|
|
};
|
|
|
|
class SpriteSlice9Test8 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test8);
|
|
SpriteSlice9Test8();
|
|
virtual std::string title() const override { return "Slice 9 Test #8"; };
|
|
virtual std::string subtitle() const override { return "Flipped sprites"; }
|
|
};
|
|
|
|
class SpriteSlice9Test9 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test9);
|
|
SpriteSlice9Test9();
|
|
virtual std::string title() const override { return "Slice 9 Test #9"; };
|
|
virtual std::string subtitle() const override { return "Flipped sprites #2"; }
|
|
};
|
|
|
|
class SpriteSlice9Test10 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteSlice9Test10);
|
|
SpriteSlice9Test10();
|
|
virtual std::string title() const override { return "Slice 10 Test #9"; };
|
|
virtual std::string subtitle() const override { return "Rotated Sprites"; }
|
|
};
|
|
|
|
class SpriteGetSpriteFrameTest : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(SpriteGetSpriteFrameTest);
|
|
SpriteGetSpriteFrameTest();
|
|
virtual std::string title() const override { return "Sprite::getSpriteFrame(*)"; };
|
|
virtual std::string subtitle() const override { return "setting after getting should be the same"; }
|
|
};
|
|
|
|
class Issue17119 : public SpriteTestDemo
|
|
{
|
|
public:
|
|
CREATE_FUNC(Issue17119);
|
|
Issue17119();
|
|
virtual std::string title() const override { return "Issue 17119"; };
|
|
virtual std::string subtitle() const override { return "flipping should work ok"; }
|
|
|
|
virtual void update(float dt) override;
|
|
|
|
protected:
|
|
float _accum;
|
|
cocos2d::Sprite* _s1;
|
|
cocos2d::Sprite* _s2;
|
|
cocos2d::Sprite* _s3;
|
|
cocos2d::Sprite* _s4;
|
|
};
|
|
|
|
#endif
|