axmol/cocos2dx/extensions/CCControlExtension/CCInvocation.h

28 lines
701 B
C++

/*
*
* Helper class to store targets and selectors (and eventually, params?) in the same CCMutableArray. Basically a very crude form of a NSInvocation
*/
#ifndef __CCINVOCATION_H__
#define __CCINVOCATION_H__
#include "cocos2d.h"
#include "CCControl.h"
USING_NS_CC;
typedef unsigned int CCControlEvent;
class CCInvocation : public CCObject
{
CC_SYNTHESIZE_READONLY(SEL_MenuHandler, m_action, Action);
CC_SYNTHESIZE_READONLY(CCObject*, m_target, Target);
CC_SYNTHESIZE_READONLY(CCControlEvent, m_controlEvent, ControlEvent);
public:
CCInvocation(CCObject* target, SEL_MenuHandler action, CCControlEvent controlEvent);
void invoke(CCObject* sender);
};
#endif