axmol/CMakeLists.txt

80 lines
3.0 KiB
CMake

#/****************************************************************************
# Copyright (c) 2013 cocos2d-x.org
# Copyright (c) 2014 martell malone
# Copyright (c) 2015-2017 Chukong Technologies Inc.
# Copyright (c) 2021-2022 Bytedance Inc.
#
# https://adxeproject.github.io/
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
# ****************************************************************************/
# build engine library and all tests
cmake_minimum_required(VERSION 3.10)
project(adxe)
if(XCODE)
set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY TRUE)
endif()
# adxe root path
set(ADXE_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR})
set(CMAKE_MODULE_PATH ${ADXE_ROOT_PATH}/cmake/Modules/)
# prevent in-source-build
include(PreventInSourceBuilds)
# works before build libcocos2d
include(CocosBuildSet)
option(AX_BUILD_TESTS "Build cpp & lua tests" ON)
option(AX_BUILD_EXAMPLES "Build examples" ON)
set(AX_ENABLE_EXT_LUA ON)
add_subdirectory(${ADXE_ROOT_PATH}/core ${ENGINE_BINARY_PATH}/adxe/core)
# prevent tests project to build "adxe/core" again
set(BUILD_ENGINE_DONE ON)
if(AX_BUILD_TESTS)
# add cpp-template-default into project(adxe) for tmp test
add_subdirectory(${ADXE_ROOT_PATH}/templates/cpp-template-default ${ENGINE_BINARY_PATH}/tests/HelloCpp)
# add cpp tests default
add_subdirectory(${ADXE_ROOT_PATH}/tests/cpp-tests ${ENGINE_BINARY_PATH}/tests/cpp-tests)
# add fairygui tests when fairygui extension is enabled
if(AX_ENABLE_EXT_FAIRYGUI)
add_subdirectory(${ADXE_ROOT_PATH}/tests/fairygui-tests ${ENGINE_BINARY_PATH}/tests/fairygui-tests)
endif()
if(AX_ENABLE_EXT_LUA)
add_subdirectory(${ADXE_ROOT_PATH}/templates/lua-template-default ${ENGINE_BINARY_PATH}/tests/HelloLua)
add_subdirectory(${ADXE_ROOT_PATH}/tests/lua-tests/project ${ENGINE_BINARY_PATH}/tests/lua-test)
endif(AX_ENABLE_EXT_LUA)
endif()
if(AX_BUILD_EXAMPLES)
# add examples/SimpleSnake into project(adxe) for tmp example
add_subdirectory(${ADXE_ROOT_PATH}/examples/SimpleSnake ${ENGINE_BINARY_PATH}/examples/SimpleSnake)
endif()