axmol/extensions/scripting/lua-bindings/manual
smilediver 74c6a4a417
Fix same uniforms in fragment and vertex shaders not working in Metal (#1808)
* Fix same uniforms in fragment and vertex shaders not working in Metal

* Add missing copyright

* Fix lua bindings for UniformLocation conversion

* Fix uniform mismatch in positionNormalTexture.vert and colorNormalTexture.frag

* Enable ProgramState::setFragmentUniform() only for Metal
2024-04-12 23:12:51 +08:00
..
3d Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
audioengine Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
base Add cmake option: `AX_EXT_HINT` to set default extensions state 2024-04-11 22:23:02 +08:00
cocostudio Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
controller Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
extension Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
fairygui Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
navmesh Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
network Fix lua_downloader memory leak 2024-03-30 23:46:33 +08:00
physics Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
physics3d Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
platform LUA build fix for Android, iOS and Windows (#1650) 2024-02-04 22:09:36 +08:00
spine Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
ui Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
AxluaLoader.cpp Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
AxluaLoader.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
ComponentLua.cpp Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
ComponentLua.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Lua-BindingsExport.h Improve dll support (#1706) 2024-02-20 05:37:12 +08:00
LuaBasicConversions.cpp Fix same uniforms in fragment and vertex shaders not working in Metal (#1808) 2024-04-12 23:12:51 +08:00
LuaBasicConversions.h Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
LuaBridge.cpp Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
LuaBridge.h Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
LuaEngine.cpp Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
LuaEngine.h Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
LuaStack.cpp Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
LuaStack.h Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
LuaValue.cpp Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
LuaValue.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
lua_module_register.cpp Use single macro to control each feature (#1776) 2024-03-30 08:56:32 +08:00
lua_module_register.h Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
tolua_fix.cpp Change extension folder structure to reduce file name conflicts (#1647) 2024-02-03 10:08:22 +08:00
tolua_fix.h Final migrate (#876) 2022-10-01 16:24:52 +08:00