axmol/scripting/lua/cocos2dx_support/LuaOpengl.h

23 lines
391 B
C++

#ifndef __LUA_OPENGL_H__
#define __LUA_OPENGL_H__
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
#include "base_nodes/CCNode.h"
class GLNode:public cocos2d::Node
{
virtual void draw();
};
TOLUA_API int tolua_Cocos2d_CCDrawNode_drawPolygon00(lua_State* tolua_S);
TOLUA_API int tolua_opengl_open(lua_State* tolua_S);
#endif //__LUA_OPENGL_H__