mirror of https://github.com/axmolengine/axmol.git
86 lines
2.7 KiB
C++
86 lines
2.7 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _CC_GROUPCOMMAND_H_
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#define _CC_GROUPCOMMAND_H_
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#include "CCPlatformMacros.h"
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#include "CCRenderCommand.h"
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#include "CCRenderCommandPool.h"
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#include <unordered_map>
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NS_CC_BEGIN
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class GroupCommandManager : public Object
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{
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public:
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static GroupCommandManager* getInstance();
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~GroupCommandManager();
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bool init();
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int getGroupID();
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void releaseGroupID(int groupID);
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protected:
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GroupCommandManager();
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std::unordered_map<int, bool> _groupMapping;
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};
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class GroupCommand : public RenderCommand
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{
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public:
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static RenderCommandPool<GroupCommand>& getCommandPool() { return _commandPool; }
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void init(int viewport, int32_t depth);
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// +----------+----------+-----+-----------------------------------+
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// | | | | | |
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// | ViewPort | Transluc | | Depth | |
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// | 3 bits | 1 bit | | 24 bits | |
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// +----------+----------+-----+----------------+------------------+
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virtual int64_t generateID() override;
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inline bool isTranslucent() {return true;}
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inline int getRenderQueueID() {return _renderQueueID;}
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virtual void releaseToCommandPool() override;
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protected:
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GroupCommand();
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~GroupCommand();
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int _viewport;
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int32_t _depth;
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int _renderQueueID;
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static RenderCommandPool<GroupCommand> _commandPool;
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friend class RenderCommandPool<GroupCommand>;
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};
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NS_CC_END
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#endif //_CC_GROUPCOMMAND_H_
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