axmol/cocos/editor-support/cocosbuilder/CCBSelectorResolver.h

48 lines
1.4 KiB
C++

#ifndef _CCB_CCBSELECTORRESOLVER_H_
#define _CCB_CCBSELECTORRESOLVER_H_
#include "cocos2d.h"
#include "extensions//GUI/CCControlExtension/CCInvocation.h"
namespace cocosbuilder {
#define CCB_SELECTORRESOLVER_CCMENUITEM_GLUE(TARGET, SELECTORNAME, METHOD) if(pTarget == TARGET && strcmp(pSelectorName, SELECTORNAME) == 0) { \
return menu_selector(METHOD); \
}
#define CCB_SELECTORRESOLVER_CCCONTROL_GLUE(TARGET, SELECTORNAME, METHOD) if(pTarget == TARGET && strcmp(pSelectorName, SELECTORNAME) == 0) { \
return cccontrol_selector(METHOD); \
}
#define CCB_SELECTORRESOLVER_CALLFUNC_GLUE(TARGET, SELECTORNAME, METHOD) if(pTarget == TARGET && strcmp(pSelectorName, SELECTORNAME) == 0) { \
return callfuncN_selector(METHOD); \
}
class CCBSelectorResolver {
public:
/**
* @js NA
* @lua NA
*/
virtual ~CCBSelectorResolver() {};
virtual cocos2d::SEL_MenuHandler onResolveCCBCCMenuItemSelector(cocos2d::Object * pTarget, const char* pSelectorName) = 0;
virtual cocos2d::SEL_CallFuncN onResolveCCBCCCallFuncSelector(cocos2d::Object * pTarget, const char* pSelectorName) { return NULL; };
virtual cocos2d::extension::Control::Handler onResolveCCBCCControlSelector(cocos2d::Object * pTarget, const char* pSelectorName) = 0;
};
class CCBScriptOwnerProtocol {
public:
/**
* @js NA
* @lua NA
*/
virtual ~CCBScriptOwnerProtocol() {};
virtual CCBSelectorResolver * createNew() = 0;
};
}
#endif