mirror of https://github.com/axmolengine/axmol.git
30 lines
1.2 KiB
C++
30 lines
1.2 KiB
C++
#include "CCMenuItemLoader.h"
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using namespace cocos2d;
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#define PROPERTY_BLOCK "block"
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#define PROPERTY_ISENABLED "isEnabled"
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namespace cocosbuilder {
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void MenuItemLoader::onHandlePropTypeBlock(Node * pNode, Node * pParent, const char * pPropertyName, BlockData * pBlockData, CCBReader * ccbReader) {
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if(strcmp(pPropertyName, PROPERTY_BLOCK) == 0) {
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if (NULL != pBlockData) // Add this condition to allow MenuItemImage without target/selector predefined
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{
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((MenuItem *)pNode)->setCallback( std::bind( pBlockData->mSELMenuHandler, pBlockData->_target, std::placeholders::_1) );
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// ((MenuItem *)pNode)->setTarget(pBlockData->_target, pBlockData->mSELMenuHandler);
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}
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} else {
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NodeLoader::onHandlePropTypeBlock(pNode, pParent, pPropertyName, pBlockData, ccbReader);
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}
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}
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void MenuItemLoader::onHandlePropTypeCheck(Node * pNode, Node * pParent, const char * pPropertyName, bool pCheck, CCBReader * ccbReader) {
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if(strcmp(pPropertyName, PROPERTY_ISENABLED) == 0) {
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((MenuItem *)pNode)->setEnabled(pCheck);
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} else {
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NodeLoader::onHandlePropTypeCheck(pNode, pParent, pPropertyName, pCheck, ccbReader);
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}
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}
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} |