axmol/cocos2dx/sprite_nodes
James Chen 3b9f669b51 Minor fix for CCSprite::draw(), checking whether texture is valid, if it's invalid, don't set the attribute for it. 2013-06-06 14:41:22 +08:00
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CCAnimation.cpp fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
CCAnimation.h fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
CCAnimationCache.cpp Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
CCAnimationCache.h update copyright to 2012, update cocos2d version to 2.0.3 2012-09-24 21:22:20 +08:00
CCSprite.cpp Minor fix for CCSprite::draw(), checking whether texture is valid, if it's invalid, don't set the attribute for it. 2013-06-06 14:41:22 +08:00
CCSprite.h Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it. 2013-05-06 20:59:48 -07:00
CCSpriteBatchNode.cpp Fixing SpriteBatchNode and LabelBMFont to prevent error when release is called without calling init 2013-04-11 15:02:09 -07:00
CCSpriteBatchNode.h Fixing SpriteBatchNode and LabelBMFont to prevent error when release is called without calling init 2013-04-11 15:02:09 -07:00
CCSpriteFrame.cpp fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
CCSpriteFrame.h fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
CCSpriteFrameCache.cpp Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
CCSpriteFrameCache.h Marmalade Cocos2d-x Main Repo Changes 2012-10-19 16:38:58 +01:00