mirror of https://github.com/axmolengine/axmol.git
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
#ifndef __FUILABEL_H__
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#define __FUILABEL_H__
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#include "cocos2d.h"
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#include "FairyGUIMacros.h"
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#include "TextFormat.h"
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NS_FGUI_BEGIN
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class FUILabel : public ax::Label
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{
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public:
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FUILabel();
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virtual ~FUILabel();
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CREATE_FUNC(FUILabel);
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std::string_view getText() const { return getString(); }
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void setText(std::string_view value);
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TextFormat* getTextFormat() const { return _textFormat; }
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void applyTextFormat();
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void setUnderlineColor(const ax::Color3B& value);
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#if defined(AX_VERSION)
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bool setBMFontFilePath(std::string_view bmfontFilePath,
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const ax::Rect& imageRect = ax::Rect::ZERO,
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bool imageRotated = false,
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float fontSize = 0) override;
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#else
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bool setBMFontFilePath(std::string_view bmfontFilePath,
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const ax::Vec2& imageOffset = ax::Vec2::ZERO,
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float fontSize = 0) override;
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#endif
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void setGrayed(bool value);
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protected:
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/*
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注意!!!如果这里出现了编译错误,需要修改cocos2d的源码,文件2d/CCLabel.h,大约在672行,为updateBMFontScale函数打上virtual修饰符。
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因为这个方法里有强制字体对象指针为FontFnt类型的代码,但我们不使用FontFnt(FontFnt只支持从外部文件中载入配置,更糟糕的是BMFontConfiguration是定义在cpp里的。)
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所以需要重写这个方法。
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*/
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virtual void updateBMFontScale() override;
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private:
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TextFormat* _textFormat;
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std::string _fontName;
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int _fontSize;
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bool _bmFontCanTint;
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bool _grayed;
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};
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NS_FGUI_END
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#endif
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