axmol/core/renderer/backend/opengl
涓€绾跨伒|Deal 25d93bd509 Improve code quality (stage1.Oct) (#916)
* Improve code quality

* Add env PULL_REQUEST [skip ci]

* Update build.ps1

* Fix ci [skip ci]

* Update ZipUtils.cpp

* Update build.ps1

* Resolve reviews

* Improve

* Improve code style

* Resolve reviews

* Use pod_vector

* Improve resize growth

* Update CCAnimation3D.cpp

* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
..
BufferGL.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
BufferGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
CommandBufferGL.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
CommandBufferGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
DepthStencilStateGL.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
DepthStencilStateGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
DeviceGL.cpp 馃敤Fix #887 2022-10-12 19:44:31 +08:00
DeviceGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
DeviceInfoGL.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
DeviceInfoGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
MacrosGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
ProgramGL.cpp Improve code quality (stage1.Oct) (#916) 2022-10-13 21:44:42 +08:00
ProgramGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPipelineGL.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPipelineGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderTargetGL.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
RenderTargetGL.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
ShaderModuleGL.cpp Improve code quality (stage1.Oct) (#916) 2022-10-13 21:44:42 +08:00
ShaderModuleGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
TextureGL.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
TextureGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
UtilsGL.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
UtilsGL.h Final migrate (#876) 2022-10-01 16:24:52 +08:00