axmol/cocos/audio
WenhaiLin 42fa33dc6e AudioEngine[WIN32]:Fixed `FinishCallback` may not been invoked when the sound play completes. 2015-11-17 23:44:52 +08:00
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android CppTests-->Extension-->CocosBuilderTest:Fixed crash on Android 5.0.x. 2015-08-10 22:41:18 +08:00
apple AudioEngine:Fixed audio can not resume if it is interrupted cause by an incoming phone call. 2015-09-07 16:29:57 +08:00
include fix typos and syntax error. A thorough check by tool VSSpellChecker. 2015-09-22 16:08:23 +08:00
ios Fixes audio issues when using CMake on Mac 2014-09-29 14:07:11 -03:00
linux add guard to audio engine pointer 2015-06-25 10:17:31 +08:00
mac Rename AVAudioPlayer to CCAudioPlayer for avoid conflicting with system framework 2015-09-07 11:12:13 +08:00
openal Fix OpenAL include paths, cmake search include paths for case, when openal includes as "#include <al.h>" 2014-11-18 17:27:43 +03:00
win32 AudioEngine[WIN32]:Fixed `FinishCallback` may not been invoked when the sound play completes. 2015-11-17 23:44:52 +08:00
winrt clean up include files for WINRT platforms 2015-10-02 18:49:41 -07:00
AudioEngine.cpp 1.AudioEngine:support callback for preload feature. 2015-07-28 15:27:07 +08:00
CMakeLists.txt remove unnneded includes and declarations 2014-11-18 10:06:45 +03:00