mirror of https://github.com/axmolengine/axmol.git
66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
#ifndef __CONFIG_PARSER_H__
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#define __CONFIG_PARSER_H__
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#include <string>
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#include <vector>
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#include "cocos2d.h"
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#include "json/document.h"
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#include "ProjectConfig/SimulatorConfig.h"
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#include "ProjectConfig/ProjectConfig.h"
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#include "SimulatorExport.h"
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using namespace std;
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USING_NS_CC;
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#define CONFIG_FILE "config.json"
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typedef vector<SimulatorScreenSize> ScreenSizeArray;
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class CC_LIBSIM_DLL ConfigParser
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{
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public:
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static ConfigParser *getInstance(void);
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static void purge();
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void readConfig(const string &filepath = "");
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// predefined screen size
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int getScreenSizeCount(void);
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cocos2d::Size getInitViewSize();
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string getInitViewName();
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string getEntryFile();
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rapidjson::Document& getConfigJsonRoot();
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const SimulatorScreenSize getScreenSize(int index);
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void setConsolePort(int port);
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void setUploadPort(int port);
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int getConsolePort();
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int getUploadPort();
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int getDebugPort();
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bool isLanscape();
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bool isWindowTop();
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void setEntryFile(const std::string &file);
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void setInitViewSize(const cocos2d::Size &size);
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void setBindAddress(const std::string &address);
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const std::string &getBindAddress();
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private:
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ConfigParser(void);
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void setDebugPort(int port);
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static ConfigParser *s_sharedConfigParserInstance;
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ScreenSizeArray _screenSizeArray;
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cocos2d::Size _initViewSize;
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string _viewName;
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string _entryfile;
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bool _isLandscape;
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bool _isWindowTop;
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int _consolePort;
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int _uploadPort;
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int _debugPort;
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string _bindAddress;
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rapidjson::Document _docRootjson;
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};
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#endif // __CONFIG_PARSER_H__
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