axmol/tests/cpp-tests/Resources/Shaders/example_attribautobind.fsh

13 lines
204 B
GLSL
Executable File

#ifdef GL_ES
precision mediump float;
#endif
varying vec4 v_fragmentColor;
varying vec4 v_diffColor;
uniform sampler2D CC_Texture0;
void main(void)
{
gl_FragColor = v_fragmentColor;// * v_diffColor;
}