mirror of https://github.com/axmolengine/axmol.git
465 lines
12 KiB
C++
465 lines
12 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axis-project.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _SCHEDULER_TEST_H_
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#define _SCHEDULER_TEST_H_
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#include "cocos2d.h"
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#include "extensions/cocos-ext.h"
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#include "../BaseTest.h"
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DEFINE_TEST_SUITE(SchedulerTests);
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class SchedulerTestLayer : public TestCase
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{
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public:
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};
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class SchedulerAutoremove : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerAutoremove);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void autoremove(float dt);
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void tick(float dt);
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private:
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float accum;
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};
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class SchedulerPauseResume : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerPauseResume);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void tick1(float dt);
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void tick2(float dt);
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using SchedulerTestLayer::pause;
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void pause(float dt);
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};
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class SchedulerPauseResumeAll : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerPauseResumeAll);
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SchedulerPauseResumeAll();
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virtual ~SchedulerPauseResumeAll();
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual void update(float delta) override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void tick1(float dt);
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void tick2(float dt);
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using SchedulerTestLayer::pause;
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void pause(float dt);
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using SchedulerTestLayer::resume;
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void resume(float dt);
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private:
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std::set<void*> _pausedTargets;
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};
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class SchedulerPauseResumeAllUser : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerPauseResumeAllUser);
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SchedulerPauseResumeAllUser();
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virtual ~SchedulerPauseResumeAllUser();
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void tick1(float dt);
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void tick2(float dt);
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using SchedulerTestLayer::pause;
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void pause(float dt);
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using SchedulerTestLayer::resume;
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void resume(float dt);
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private:
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std::set<void*> _pausedTargets;
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};
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class SchedulerUnscheduleAll : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerUnscheduleAll);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void tick1(float dt);
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void tick2(float dt);
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void tick3(float dt);
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void tick4(float dt);
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void unscheduleAll(float dt);
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};
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class SchedulerUnscheduleAllHard : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerUnscheduleAllHard);
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virtual void onEnter() override;
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virtual void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void tick1(float dt);
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void tick2(float dt);
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void tick3(float dt);
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void tick4(float dt);
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void unscheduleAll(float dt);
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private:
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bool _actionManagerActive;
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};
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class SchedulerUnscheduleAllUserLevel : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerUnscheduleAllUserLevel);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void tick1(float dt);
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void tick2(float dt);
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void tick3(float dt);
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void tick4(float dt);
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void unscheduleAll(float dt);
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};
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class SchedulerSchedulesAndRemove : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerSchedulesAndRemove);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void tick1(float dt);
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void tick2(float dt);
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void tick3(float dt);
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void tick4(float dt);
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void scheduleAndUnschedule(float dt);
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};
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class SchedulerUpdate : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerUpdate);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void removeUpdates(float dt);
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};
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class SchedulerUpdateAndCustom : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerUpdateAndCustom);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void update(float dt) override;
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void tick(float dt);
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void stopSelectors(float dt);
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};
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class SchedulerUpdateFromCustom : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerUpdateFromCustom);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void update(float dt) override;
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void schedUpdate(float dt);
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void stopUpdate(float dt);
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};
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class TestNode : public cocos2d::Node
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{
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public:
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CREATE_FUNC(TestNode);
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~TestNode();
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void initWithString(std::string_view str, int priority);
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virtual void update(float dt) override;
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private:
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std::string _string;
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};
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class RescheduleSelector : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(RescheduleSelector);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void schedUpdate(float dt);
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private:
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float _interval;
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int _ticks;
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};
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class SchedulerDelayAndRepeat : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerDelayAndRepeat);
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virtual void onEnter() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void update(float dt) override;
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};
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class SchedulerTimeScale : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerTimeScale);
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void onEnter() override;
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void onExit() override;
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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cocos2d::extension::ControlSlider* sliderCtl();
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void sliderAction(cocos2d::Ref* sender, cocos2d::extension::Control::EventType controlEvent);
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cocos2d::extension::ControlSlider* _sliderCtl;
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};
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class TwoSchedulers : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(TwoSchedulers);
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virtual ~TwoSchedulers();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onEnter() override;
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cocos2d::extension::ControlSlider* sliderCtl();
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void sliderAction(cocos2d::Ref* sender, cocos2d::extension::Control::EventType controlEvent);
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cocos2d::Scheduler* sched1;
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cocos2d::Scheduler* sched2;
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cocos2d::ActionManager* actionManager1;
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cocos2d::ActionManager* actionManager2;
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cocos2d::extension::ControlSlider* sliderCtl1;
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cocos2d::extension::ControlSlider* sliderCtl2;
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};
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class SchedulerIssue2268 : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerIssue2268);
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~SchedulerIssue2268();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onEnter() override;
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void update(float dt) override;
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private:
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cocos2d::Node* testNode;
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};
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class SchedulerIssueWithReschedule : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerIssueWithReschedule);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onEnter() override;
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};
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class ScheduleCallbackTest : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(ScheduleCallbackTest);
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~ScheduleCallbackTest();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onEnter() override;
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void callback(float dt);
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private:
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};
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class ScheduleUpdatePriority : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(ScheduleUpdatePriority);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onEnter() override;
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void onExit() override;
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virtual void update(float dt) override;
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bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
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};
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class SchedulerIssue10232 : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerIssue10232);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onEnter() override;
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void update(float dt) override;
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};
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class SchedulerRemoveAllFunctionsToBePerformedInCocosThread : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerRemoveAllFunctionsToBePerformedInCocosThread);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onEnter() override;
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void onExit() override;
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void update(float dt) override;
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private:
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cocos2d::Sprite* _sprite;
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};
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class SchedulerIssue17149 : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerIssue17149);
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SchedulerIssue17149();
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~SchedulerIssue17149();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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virtual void update(float dt) override;
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private:
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class ClassA
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{
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public:
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ClassA();
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void update(float dt);
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int _member1;
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int _member2;
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int _member3;
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};
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class ClassB
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{
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public:
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ClassB();
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void update(float dt);
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int _member1;
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int _member2;
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int _member3;
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};
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void* _memoryPool;
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};
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class SchedulerRemoveEntryWhileUpdate : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerRemoveEntryWhileUpdate);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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virtual void onExit() override;
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private:
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class TestClass
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{
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public:
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TestClass(int index, TestClass* nextObj, cocos2d::Scheduler* scheduler);
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void update(float dt);
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private:
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TestClass* _nextObj = nullptr;
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int _index = 0;
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cocos2d::Scheduler* _scheduler = nullptr;
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bool _cleanedUp = false;
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};
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std::vector<TestClass*> _testvector;
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};
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class SchedulerRemoveSelectorDuringCall : public SchedulerTestLayer
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{
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public:
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CREATE_FUNC(SchedulerRemoveSelectorDuringCall);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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virtual void onExit() override;
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private:
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void callback(float);
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private:
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bool _scheduled;
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};
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#endif
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