mirror of https://github.com/axmolengine/axmol.git
112 lines
2.8 KiB
C++
112 lines
2.8 KiB
C++
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#include "cocos-ext.h"
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#include "../ExtensionsTest.h"
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#include "SceneEditorTest.h"
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using namespace cocos2d;
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using namespace cocos2d::extension;
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SceneEditorTestLayer::~SceneEditorTestLayer()
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{
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}
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SceneEditorTestLayer::SceneEditorTestLayer()
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{
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m_pCurNode = NULL;
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}
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Scene* SceneEditorTestLayer::scene()
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{
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Scene * scene = NULL;
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do
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{
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// 'scene' is an autorelease object
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scene = Scene::create();
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CC_BREAK_IF(! scene);
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// 'layer' is an autorelease object
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SceneEditorTestLayer *layer = SceneEditorTestLayer::create();
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CC_BREAK_IF(! layer);
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// add layer as a child to scene
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scene->addChild(layer);
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} while (0);
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// return the scene
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return scene;
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}
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// on "init" you need to initialize your instance
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bool SceneEditorTestLayer::init()
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{
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bool bRet = false;
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do
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{
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CC_BREAK_IF(! LayerColor::initWithColor( ccc4(0,0,0,255) ) );
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Node *root = createGameScene();
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CC_BREAK_IF(!root);
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this->addChild(root, 0, 1);
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bRet = true;
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} while (0);
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return bRet;
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}
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cocos2d::CCNode* SceneEditorTestLayer::createGameScene()
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{
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Node *pNode = SceneReader::sharedSceneReader()->createNodeWithSceneFile("scenetest/FishJoy2.json");
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if (pNode == NULL)
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{
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return NULL;
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}
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m_pCurNode = pNode;
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//fishes
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/*cocos2d::extension::armature::Armature *pBlowFish = getFish(10008, "blowFish");
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cocos2d::extension::armature::Armature *pButterFlyFish = getFish(10009, "butterFlyFish");
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pBlowFish->getAnimation()->playByIndex(0);
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pButterFlyFish->getAnimation()->playByIndex(0);*/
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CCMenuItemFont *itemBack = CCMenuItemFont::create("Back", this, menu_selector(SceneEditorTestLayer::toExtensionsMainLayer));
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itemBack->setColor(ccc3(255, 255, 255));
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itemBack->setPosition(ccp(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
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CCMenu *menuBack = CCMenu::create(itemBack, NULL);
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menuBack->setPosition(CCPointZero);
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menuBack->setZOrder(4);
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pNode->addChild(menuBack);
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//ui action
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//cocos2d::extension::UIActionManager::shareManager()->PlayActionByName("startMenu_1.json","Animation1");
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return pNode;
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}
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void SceneEditorTestLayer::toExtensionsMainLayer(cocos2d::CCObject *sender)
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{
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ExtensionsTestScene *pScene = new ExtensionsTestScene();
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pScene->runThisTest();
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pScene->release();
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}
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void runSceneEditorTestLayer()
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{
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CCScene *pScene = SceneEditorTestLayer::scene();
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CCDirector::sharedDirector()->replaceScene(pScene);
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}
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cocos2d::extension::armature::Armature* SceneEditorTestLayer::getFish(int nTag, const char *pszName)
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{
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if (m_pCurNode == NULL)
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{
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return NULL;
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}
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ComRender *pFishRender = (ComRender*)(m_pCurNode->getChildByTag(nTag)->getComponent(pszName));
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return (cocos2d::extension::armature::Armature *)(pFishRender->getNode());
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}
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