mirror of https://github.com/axmolengine/axmol.git
241 lines
7.4 KiB
C++
241 lines
7.4 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __UISLIDER_H__
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#define __UISLIDER_H__
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#include "gui/UIWidget.h"
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namespace gui {
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typedef enum
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{
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SLIDER_PERCENTCHANGED
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}SliderEventType;
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typedef void (cocos2d::Object::*SEL_SlidPercentChangedEvent)(cocos2d::Object*,SliderEventType);
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#define sliderpercentchangedselector(_SELECTOR) (SEL_SlidPercentChangedEvent)(&_SELECTOR)
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/**
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* @js NA
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* @lua NA
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*/
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class UISlider : public UIWidget
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{
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public:
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/**
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* Default constructor
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*/
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UISlider();
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/**
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* Default destructor
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*/
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virtual ~UISlider();
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/**
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* Allocates and initializes.
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*/
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static UISlider* create();
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/**
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* Load texture for slider bar.
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*
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* @param fileName file name of texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadBarTexture(const char* fileName,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Sets if slider is using scale9 renderer.
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*
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* @param true that using scale9 renderer, false otherwise.
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*/
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void setScale9Enabled(bool able);
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/**
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* Sets capinsets for slider, if slider is using scale9 renderer.
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*
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* @param capInsets capinsets for slider
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*/
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void setCapInsets(const cocos2d::Rect &capInsets);
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/**
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* Sets capinsets for slider, if slider is using scale9 renderer.
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*
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* @param capInsets capinsets for slider
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*/
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void setCapInsetsBarRenderer(const cocos2d::Rect &capInsets);
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/**
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* Sets capinsets for slider, if slider is using scale9 renderer.
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*
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* @param capInsets capinsets for slider
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*/
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void setCapInsetProgressBarRebderer(const cocos2d::Rect &capInsets);
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/**
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* Load textures for slider ball.
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*
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* @param slider ball normal normal state texture.
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*
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* @param slider ball selected selected state texture.
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*
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* @param slider ball disabled dark state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadSlidBallTextures(const char* normal,const char* pressed,const char* disabled,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Load normal state texture for slider ball.
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*
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* @param normal normal state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadSlidBallTextureNormal(const char* normal,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Load selected state texture for slider ball.
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*
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* @param selected selected state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadSlidBallTexturePressed(const char* pressed,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Load dark state texture for slider ball.
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*
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* @param disabled dark state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadSlidBallTextureDisabled(const char* disabled,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Load dark state texture for slider progress bar.
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*
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* @param fileName file path of texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadProgressBarTexture(const char* fileName, TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Changes the progress direction of slider.
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*
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* @param percent percent value from 1 to 100.
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*/
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void setPercent(int percent);
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/**
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* Gets the progress direction of slider.
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*
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* @return percent percent value from 1 to 100.
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*/
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int getPercent();
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/**
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* Add call back function called when slider's percent has changed to slider.
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*/
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void addEventListener(cocos2d::Object* target,SEL_SlidPercentChangedEvent selector);
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//override "onTouchBegan" method of widget.
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virtual bool onTouchBegan(const cocos2d::Point &touchPoint);
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//override "onTouchMoved" method of widget.
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virtual void onTouchMoved(const cocos2d::Point &touchPoint);
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//override "onTouchEnded" method of widget.
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virtual void onTouchEnded(const cocos2d::Point &touchPoint);
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//override "onTouchCancelled" method of widget.
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virtual void onTouchCancelled(const cocos2d::Point &touchPoint);
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//override "getContentSize" method of widget.
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virtual const cocos2d::Size& getContentSize() const;
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//override "getVirtualRenderer" method of widget.
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virtual cocos2d::Node* getVirtualRenderer();
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//override "ignoreContentAdaptWithSize" method of widget.
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virtual void ignoreContentAdaptWithSize(bool ignore);
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/**
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* Returns the "class name" of widget.
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*/
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virtual const char* getDescription() const;
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protected:
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virtual void initRenderer();
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float getPercentWithBallPos(float location);
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void percentChangedEvent();
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virtual void onPressStateChangedToNormal();
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virtual void onPressStateChangedToPressed();
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virtual void onPressStateChangedToDisabled();
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virtual void onSizeChanged();
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void barRendererScaleChangedWithSize();
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void progressBarRendererScaleChangedWithSize();
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virtual UIWidget* createCloneInstance();
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virtual void copySpecialProperties(UIWidget* model);
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protected:
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cocos2d::Node* _barRenderer;
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cocos2d::Node* _progressBarRenderer;
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cocos2d::Size _progressBarTextureSize;
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cocos2d::Sprite* _slidBallNormalRenderer;
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cocos2d::Sprite* _slidBallPressedRenderer;
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cocos2d::Sprite* _slidBallDisabledRenderer;
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cocos2d::Node* _slidBallRenderer;
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float _barLength;
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int _percent;
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bool _scale9Enabled;
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bool _prevIgnoreSize;
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std::string _textureFile;
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std::string _progressBarTextureFile;
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std::string _slidBallNormalTextureFile;
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std::string _slidBallPressedTextureFile;
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std::string _slidBallDisabledTextureFile;
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cocos2d::Rect _capInsetsBarRenderer;
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cocos2d::Rect _capInsetsProgressBarRenderer;
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cocos2d::Object* _slidPercentListener;
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SEL_SlidPercentChangedEvent _slidPercentSelector;
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TextureResType _barTexType;
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TextureResType _progressBarTexType;
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TextureResType _ballNTexType;
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TextureResType _ballPTexType;
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TextureResType _ballDTexType;
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};
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}
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#endif /* defined(__CocoGUI__UISlider__) */
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