mirror of https://github.com/axmolengine/axmol.git
65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
#ifndef COCOSDENSHION_OPENALLOADER_H
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#define COCOSDENSHION_OPENALLOADER_H
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#include <vector>
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#include <string>
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#include <stdio.h>
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#include <AL/al.h>
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#include "cocos2d.h"
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#if CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN
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#define DISABLE_VORBIS
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#endif
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namespace CocosDenshion {
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struct OpenALFile
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{
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std::string debugName; ///< For logging.
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FILE *file;
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void *mappedFile; ///< Reserved by decoders.
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size_t fileSize; ///< Reserved by decoders.
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OpenALFile() : file(0), mappedFile(0), fileSize(0) {}
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~OpenALFile() { clear(); }
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/// Unmaps from memory and closes file.
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void clear();
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/// Performs memory map, if was not mapped before.
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bool mapToMemory();
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};
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class OpenALDecoder
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{
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public:
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enum Format {
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Mp3 = 0,
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Vorbis,
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Wav,
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Raw,
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Flac,
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Midi,
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Aac
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};
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virtual ~OpenALDecoder() {}
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/// Returns true if such format is supported and decoding was successful.
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virtual bool decode(OpenALFile &file, ALuint &result) = 0;
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virtual bool acceptsFormat(Format format) const = 0;
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static const std::vector<OpenALDecoder *> &getDecoders();
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static void installDecoders();
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protected:
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static void addDecoder(OpenALDecoder *decoder);
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bool initALBuffer(ALuint &result, ALenum format,
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const ALvoid* data, ALsizei size, ALsizei freq);
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static std::vector<OpenALDecoder *> _decoders;
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};
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} // namespace CocosDenshion
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#endif // COCOSDENSHION_OPENALLOADER_H
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