..
2d
Merge pull request #12992 from yangws/v3.7.1
2015-07-25 09:52:00 +08:00
3d
if has normal use the shader with normal
2015-07-10 11:44:20 +08:00
audio
Merge pull request #12555 from WenhaiLin/v3-simpleaudio-AndroidL-Fix
2015-06-26 11:05:40 +08:00
base
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
deprecated
Optimize Vec2
2015-04-19 20:40:52 +03:00
editor-support
Make BoneNodes ordered in Skeleton
2015-08-05 16:33:32 +08:00
math
Finished AutoPolygon and Sprite
2015-06-04 15:43:31 +08:00
navmesh
remove unused code, and use nullptr for pointer
2015-06-16 11:15:39 +08:00
network
Merge pull request #12174 from pajeroquan/v3
2015-06-17 15:14:36 +08:00
physics
issue #12078 : added subgroup of physics 2d.
2015-06-15 10:28:37 +08:00
physics3d
Removes not-needed draws
2015-06-15 10:40:47 -07:00
platform
Rollback log level
2015-07-17 15:56:51 +08:00
renderer
remove stencil from Renderstate
2015-07-01 14:06:37 +08:00
scripting
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-27 03:14:03 +00:00
storage
issue #12078 : added storage group.
2015-05-28 15:48:08 +08:00
ui
Merge pull request #12874 from pandamicro/v3.7-release
2015-07-16 16:15:26 +08:00
Android.mk
Build engine with LOCAL_ARM_MODE=arm when building JS projects for android.
2015-06-18 22:00:57 +08:00
CMakeLists.txt
add clipper to cmakelist
2015-06-16 17:09:27 +08:00
cocos2d.cpp
Release docs for v3.7.1
2015-07-25 15:16:39 +08:00
cocos2d.h
Merge remote-tracking branch 'origin' into fix_spritepolygon2
2015-06-12 16:28:41 +08:00