mirror of https://github.com/axmolengine/axmol.git
145 lines
4.5 KiB
C++
145 lines
4.5 KiB
C++
#include "js_bindings_opengl.h"
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void GLNode::draw() {
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js_proxy_t* proxy = NULL;
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JSContext *cx = ScriptingCore::getInstance()->getGlobalContext();
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proxy = js_get_or_create_proxy<cocos2d::Node>(cx, this);
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//JSB_CCNode *proxy = objc_getAssociatedObject(self, &JSB_association_proxy_key);
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if( proxy ) {
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JSObject *jsObj = proxy->obj;
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if (jsObj) {
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JSBool found;
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JSB_ENSURE_AUTOCOMPARTMENT(cx, jsObj);
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JS_HasProperty(cx, jsObj, "draw", &found);
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if (found == JS_TRUE) {
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jsval rval, fval;
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jsval *argv = NULL; unsigned argc=0;
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JS_GetProperty(cx, jsObj, "draw", &fval);
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JS_CallFunctionValue(cx, jsObj, fval, argc, argv, &rval);
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}
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}
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}
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}
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JSClass *js_cocos2dx_GLNode_class;
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JSObject *js_cocos2dx_GLNode_prototype;
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JSBool js_cocos2dx_GLNode_constructor(JSContext *cx, uint32_t argc, jsval *vp)
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{
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if (argc == 0) {
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GLNode* cobj = new GLNode();
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#ifdef COCOS2D_JAVASCRIPT
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cocos2d::Object *_ccobj = dynamic_cast<cocos2d::Object *>(cobj);
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if (_ccobj) {
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_ccobj->autorelease();
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}
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#endif
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TypeTest<GLNode> t;
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js_type_class_t *typeClass;
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uint32_t typeId = t.s_id();
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HASH_FIND_INT(_js_global_type_ht, &typeId, typeClass);
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assert(typeClass);
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JSObject *obj = JS_NewObject(cx, typeClass->jsclass, typeClass->proto, typeClass->parentProto);
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JS_SET_RVAL(cx, vp, OBJECT_TO_JSVAL(obj));
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// link the native object with the javascript object
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js_proxy_t *p = jsb_new_proxy(cobj, obj);
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#ifdef COCOS2D_JAVASCRIPT
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JS_AddNamedObjectRoot(cx, &p->obj, "cocos2d::GLNode");
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#endif
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return JS_TRUE;
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}
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JS_ReportError(cx, "wrong number of arguments: %d, was expecting %d", argc, 0);
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return JS_FALSE;
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}
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void js_cocos2dx_GLNode_finalize(JSFreeOp *fop, JSObject *obj) {
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}
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static JSBool js_cocos2dx_GLNode_ctor(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JSObject *obj = JS_THIS_OBJECT(cx, vp);
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GLNode *nobj = new GLNode();
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js_proxy_t* p = jsb_new_proxy(nobj, obj);
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nobj->autorelease();
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JS_AddNamedObjectRoot(cx, &p->obj, "GLNode");
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JS_SET_RVAL(cx, vp, JSVAL_VOID);
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return JS_TRUE;
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}
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JSBool js_cocos2dx_GLNode_create(JSContext *cx, uint32_t argc, jsval *vp)
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{
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GLNode* ret = new GLNode();
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jsval jsret;
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do {
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if (ret) {
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js_proxy_t *proxy = js_get_or_create_proxy<GLNode>(cx, ret);
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jsret = OBJECT_TO_JSVAL(proxy->obj);
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} else {
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jsret = JSVAL_NULL;
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}
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} while (0);
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JS_SET_RVAL(cx, vp, jsret);
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return JS_TRUE;
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}
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extern JSObject* jsb_Node_prototype;
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void js_register_cocos2dx_GLNode(JSContext *cx, JSObject *global) {
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js_cocos2dx_GLNode_class = (JSClass *)calloc(1, sizeof(JSClass));
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js_cocos2dx_GLNode_class->name = "GLNode";
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js_cocos2dx_GLNode_class->addProperty = JS_PropertyStub;
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js_cocos2dx_GLNode_class->delProperty = JS_DeletePropertyStub;
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js_cocos2dx_GLNode_class->getProperty = JS_PropertyStub;
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js_cocos2dx_GLNode_class->setProperty = JS_StrictPropertyStub;
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js_cocos2dx_GLNode_class->enumerate = JS_EnumerateStub;
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js_cocos2dx_GLNode_class->resolve = JS_ResolveStub;
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js_cocos2dx_GLNode_class->convert = JS_ConvertStub;
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js_cocos2dx_GLNode_class->finalize = js_cocos2dx_GLNode_finalize;
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js_cocos2dx_GLNode_class->flags = JSCLASS_HAS_RESERVED_SLOTS(2);
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static JSPropertySpec properties[] = {
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{0, 0, 0, 0, 0}
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};
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static JSFunctionSpec funcs[] = {
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JS_FN("ctor", js_cocos2dx_GLNode_ctor, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FS_END
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};
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static JSFunctionSpec st_funcs[] = {
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JS_FN("create", js_cocos2dx_GLNode_create, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FS_END
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};
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js_cocos2dx_GLNode_prototype = JS_InitClass(
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cx, global,
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jsb_Node_prototype,
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js_cocos2dx_GLNode_class,
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js_cocos2dx_GLNode_constructor, 0, // constructor
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properties,
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funcs,
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NULL, // no static properties
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st_funcs);
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// make the class enumerable in the registered namespace
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JSBool found;
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JS_SetPropertyAttributes(cx, global, "GLNode", JSPROP_ENUMERATE | JSPROP_READONLY, &found);
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// add the proto and JSClass to the type->js info hash table
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TypeTest<GLNode> t;
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js_type_class_t *p;
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uint32_t typeId = t.s_id();
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HASH_FIND_INT(_js_global_type_ht, &typeId, p);
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if (!p) {
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p = (js_type_class_t *)malloc(sizeof(js_type_class_t));
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p->type = typeId;
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p->jsclass = js_cocos2dx_GLNode_class;
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p->proto = js_cocos2dx_GLNode_prototype;
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p->parentProto = jsb_Node_prototype;
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HASH_ADD_INT(_js_global_type_ht, type, p);
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}
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}
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