axmol/cocos2dx/platform/emscripten
James Gregory da7113a04f Implement audio for Emscripten using SDL. Still needs methods to release samples when we're done with them. 2013-05-20 20:09:56 -07:00
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CCAccelerometer.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCApplication.cpp Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCApplication.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCCommon.cpp Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCDevice.cpp Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCEGLView.cpp Implement audio for Emscripten using SDL. Still needs methods to release samples when we're done with them. 2013-05-20 20:09:56 -07:00
CCEGLView.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCFileUtilsEmscripten.cpp Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCFileUtilsEmscripten.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCGL.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCImage.cpp Pre-multiply text when rendered by Emscripten's SDL implementation (since HTML5 canvas is non-pre-multiplied). 2013-05-17 17:10:51 -07:00
CCPlatformDefine.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00
CCStdC.h Add platform files for Emscripten. 2013-05-06 20:58:46 -07:00