axmol/core/renderer/backend
Deal(一线灵) 3d23eea8d0
Media engine video texture (#1133)
* VideoPlayer based on new MediaEngine[Win32/UWP]

* Improve MediaEngine interface

* Update readme

* Improve pixel format

* Improve MediaEngine interface

* Ready for PR UWP/Win32

* Ready for PR UWP,Win32

* Update reademe files

* Update readme files

* Update UIVideoPlayer-android.cpp [skip ci]

* Update UIVideoPlayer-ios.mm

* Update MFUtils.cpp

* Fix ci
2023-03-25 08:37:51 +08:00
..
metal Media engine video texture (#1133) 2023-03-25 08:37:51 +08:00
opengl Media engine video texture (#1133) 2023-03-25 08:37:51 +08:00
Backend.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Buffer.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
CommandBuffer.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
CommandBuffer.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
DepthStencilState.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
DepthStencilState.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Device.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Device.h Update Device.h 2022-10-12 20:37:56 +08:00
DeviceInfo.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Enums.h Media engine video texture (#1133) 2023-03-25 08:37:51 +08:00
Macros.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
PixelBufferDescriptor.h Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
PixelFormatUtils.cpp Media engine video texture (#1133) 2023-03-25 08:37:51 +08:00
PixelFormatUtils.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Program.cpp 🔨Fix #887 2022-10-12 19:44:31 +08:00
Program.h 🔨Fix #887 2022-10-12 19:44:31 +08:00
ProgramManager.cpp Media engine video texture (#1133) 2023-03-25 08:37:51 +08:00
ProgramManager.h 🔨Fix #887 2022-10-12 19:44:31 +08:00
ProgramState.cpp Fix #990 2023-02-09 21:40:38 +08:00
ProgramState.h Validate shared VertexLayout from Shader Program 2022-10-20 20:19:56 +08:00
ProgramStateRegistry.cpp Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
ProgramStateRegistry.h 🔨Fix #887 2022-10-12 19:44:31 +08:00
RenderPassDescriptor.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPassDescriptor.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPipeline.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderTarget.h Impore Metal Renderer Dirty Detection. (#1120) 2023-03-15 11:09:20 +08:00
ShaderCache.cpp 🔨Fix #887 2022-10-12 19:44:31 +08:00
ShaderCache.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
ShaderModule.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
ShaderModule.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Texture.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Texture.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Types.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Types.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
VertexLayout.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
VertexLayout.h Final migrate (#876) 2022-10-01 16:24:52 +08:00