mirror of https://github.com/axmolengine/axmol.git
263 lines
10 KiB
C++
263 lines
10 KiB
C++
/****************************************************************************
|
|
Copyright (C) 2013 Henry van Merode. All rights reserved.
|
|
Copyright (c) 2015-2016 Chukong Technologies Inc.
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
https://axys1.github.io/
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "CCPUParticleSystem3DTranslator.h"
|
|
|
|
NS_AX_BEGIN
|
|
|
|
PUParticleSystem3DTranslator::PUParticleSystem3DTranslator() {}
|
|
PUParticleSystem3DTranslator::~PUParticleSystem3DTranslator() {}
|
|
|
|
void PUParticleSystem3DTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode* node)
|
|
{
|
|
if (typeid(*node) != typeid(PUObjectAbstractNode))
|
|
return;
|
|
|
|
PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
|
|
if (obj->name.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
//// Create a particle system with the given name
|
|
//_system = PUParticleSystem3D::create();
|
|
// PUParticleSystem3DBuilder::Instance()->PUParticleSystem3DList.emplace_back(_system);
|
|
// if (!mSystem)
|
|
//{
|
|
// return;
|
|
//}
|
|
obj->context = _system;
|
|
_system->setName(obj->name);
|
|
for (PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
|
|
{
|
|
if ((*i)->type == ANT_PROPERTY)
|
|
{
|
|
PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
|
|
// if (prop->name == token[TOKEN_PS_ITERATION_INTERVAL])
|
|
// {
|
|
// // Property: iteration_interval
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_ITERATION_INTERVAL], VAL_REAL))
|
|
// {
|
|
// Real val = 0.0f;
|
|
// if(getReal(prop->values.front(), &val))
|
|
// {
|
|
// mSystem->setIterationInterval(val);
|
|
// }
|
|
// }
|
|
// }
|
|
// else if (prop->name == token[TOKEN_PS_NONVIS_UPDATE_TIMEOUT])
|
|
// {
|
|
// // Property: nonvisible_update_timeout
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_NONVIS_UPDATE_TIMEOUT], VAL_REAL))
|
|
// {
|
|
// Real val = 0.0f;
|
|
// if(getReal(prop->values.front(), &val))
|
|
// {
|
|
// mSystem->setNonVisibleUpdateTimeout(val);
|
|
// }
|
|
// }
|
|
// }
|
|
// else if (prop->name == token[TOKEN_PS_FIXED_TIMEOUT])
|
|
// {
|
|
// // Property: fixed_timeout
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_FIXED_TIMEOUT], VAL_REAL))
|
|
// {
|
|
// Real val = 0.0f;
|
|
// if(getReal(prop->values.front(), &val))
|
|
// {
|
|
// mSystem->setFixedTimeout(val);
|
|
// }
|
|
// }
|
|
// }
|
|
// else if (prop->name == token[TOKEN_PS_LOD_DISTANCES])
|
|
// {
|
|
// // Property: lod_distances
|
|
// if (passValidatePropertyNoValues(compiler, prop, token[TOKEN_PS_LOD_DISTANCES]))
|
|
// {
|
|
// for(PUAbstractNodeList::iterator j = prop->values.begin(); j != prop->values.end(); ++j)
|
|
// {
|
|
// Real val = 0.0f;
|
|
// if(getReal(*j, &val))
|
|
// {
|
|
// mSystem->addLodDistance(val);
|
|
// }
|
|
// else
|
|
// {
|
|
// compiler->addError(PUScriptCompiler::CE_NUMBEREXPECTED, prop->file,
|
|
// prop->line,
|
|
// "PU Compiler: lod_distances expects only numbers as
|
|
// arguments");
|
|
// }
|
|
// }
|
|
// }
|
|
// }
|
|
// else if (prop->name == token[TOKEN_PS_MAIN_CAMERA_NAME])
|
|
// {
|
|
// // Property: main_camera_name
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_MAIN_CAMERA_NAME], VAL_STRING))
|
|
// {
|
|
// String val;
|
|
// if(getString(prop->values.front(), &val))
|
|
// {
|
|
// mSystem->setMainCameraName(val);
|
|
// }
|
|
// }
|
|
// }
|
|
// else if (prop->name == token[TOKEN_PS_SMOOTH_LOD])
|
|
// {
|
|
// // Property: smooth_lod
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_SMOOTH_LOD], VAL_BOOL))
|
|
// {
|
|
// bool val;
|
|
// if(getBoolean(prop->values.front(), &val))
|
|
// {
|
|
// mSystem->setSmoothLod(val);
|
|
// }
|
|
// }
|
|
// }
|
|
// else if (prop->name == token[TOKEN_PS_FAST_FORWARD])
|
|
// {
|
|
// // Property: fast_forward
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_SCALE], VAL_VECTOR2))
|
|
// {
|
|
// Vector2 val;
|
|
// if(getVector2(prop->values.begin(), prop->values.end(), &val))
|
|
// {
|
|
// mSystem->setFastForward(val.x, val.y);
|
|
// }
|
|
// }
|
|
// }
|
|
if (prop->name == token[TOKEN_PS_SCALE])
|
|
{
|
|
// Property: scale
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_PS_SCALE], VAL_VECTOR3))
|
|
{
|
|
Vec3 val;
|
|
if (getVector3(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_system->setScaleX(val.x);
|
|
_system->setScaleY(val.y);
|
|
_system->setScaleZ(val.z);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_PS_SCALE_VELOCITY])
|
|
{
|
|
// Property: scale_velocity
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_PS_ITERATION_INTERVAL], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if (getFloat(*prop->values.front(), &val))
|
|
{
|
|
_system->setParticleSystemScaleVelocity(val);
|
|
}
|
|
}
|
|
}
|
|
// else if (prop->name == token[TOKEN_PS_SCALE_TIME])
|
|
// {
|
|
// // Property: scale_time
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_SCALE_TIME], VAL_REAL))
|
|
// {
|
|
// Real val = 0.0f;
|
|
// if(getReal(prop->values.front(), &val))
|
|
// {
|
|
// mSystem->setScaleTime(val);
|
|
// }
|
|
// }
|
|
// }
|
|
else if (prop->name == token[TOKEN_KEEP_LOCAL])
|
|
{
|
|
// Property: keep_local
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_KEEP_LOCAL], VAL_BOOL))
|
|
{
|
|
bool val;
|
|
if (getBoolean(*prop->values.front(), &val))
|
|
{
|
|
_system->setKeepLocal(val);
|
|
}
|
|
}
|
|
}
|
|
// else if (prop->name == token[TOKEN_PS_TIGHT_BOUNDING_BOX])
|
|
// {
|
|
// // Property: tight_bounding_box
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_TIGHT_BOUNDING_BOX], VAL_BOOL))
|
|
// {
|
|
// bool val;
|
|
// if(getBoolean(prop->values.front(), &val))
|
|
// {
|
|
// mSystem->setTightBoundingBox(val);
|
|
// }
|
|
// }
|
|
// }
|
|
// else if (prop->name == token[TOKEN_PS_CATEGORY])
|
|
// {
|
|
// // Property: category
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_PS_CATEGORY], VAL_STRING))
|
|
// {
|
|
// String val;
|
|
// if(getString(prop->values.front(), &val))
|
|
// {
|
|
// mSystem->setCategory(val);
|
|
// }
|
|
// }
|
|
// }
|
|
// else if (prop->name == token[TOKEN_USE_ALIAS])
|
|
// {
|
|
// // Property: use_alias
|
|
// // The alias can only be a technique
|
|
// if (passValidateProperty(compiler, prop, token[TOKEN_USE_ALIAS], VAL_STRING))
|
|
// {
|
|
// String val;
|
|
// if(getString(prop->values.front(), &val))
|
|
// {
|
|
// IAlias* alias = ParticleSystemManager::getSingletonPtr()->getAlias(val);
|
|
// if (alias->getAliasType() == IAlias::AT_TECHNIQUE)
|
|
// {
|
|
// ParticleTechnique* technique = static_cast<ParticleTechnique*>(alias);
|
|
// ParticleTechnique* newTechnique =
|
|
// ParticleSystemManager::getSingletonPtr()->cloneTechnique(technique);
|
|
// mSystem->addTechnique(newTechnique);
|
|
// }
|
|
// }
|
|
// }
|
|
// }
|
|
// else
|
|
// {
|
|
// errorUnexpectedProperty(compiler, prop);
|
|
// }
|
|
}
|
|
else if ((*i)->type == ANT_OBJECT)
|
|
{
|
|
processNode(compiler, *i);
|
|
}
|
|
else
|
|
{
|
|
errorUnexpectedToken(compiler, *i);
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_AX_END |