mirror of https://github.com/axmolengine/axmol.git
155 lines
5.5 KiB
C++
155 lines
5.5 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __PLATFORM_UPHONE_CCFILE_UTILS_H__
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#define __PLATFORM_UPHONE_CCFILE_UTILS_H__
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#include <string>
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#include <ssFile.h>
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#include "ccxCommon.h"
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#include "NSMutableDictionary.h"
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#include "FileUtils.h"
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class TBitmap;
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class TResourceLib;
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struct AppResourceEntry;
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typedef struct
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{
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const char* ResName;
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int nResID;
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} T_ResourceInfo;
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namespace cocos2d {
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class ResourceHandle
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{
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public:
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ResourceHandle();
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~ResourceHandle();
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void setResourceEntry(const AppResourceEntry* pResEntry);
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void release();
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const TBitmap* LoadConstBitmap(int nResID);
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private:
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TResourceLib* m_pResLib;
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};
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//! @brief Helper class to handle file operations
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class CCX_DLL CCFileUtils : public FileUtils
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{
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public:
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/**
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@brief Generate the absolute path of the file.
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@param pszRelativePath The relative path of the file.
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@return The absolute path of the file.
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@warning We only add the ResourcePath before the relative path of the file.
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If you have not set the ResourcePath,the function add "/NEWPLUS/TDA_DATA/UserData/" as default.
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You can set ResourcePath by function void setResourcePath(const char *pszResourcePath);
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*/
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static const char* fullPathFromRelativePath(const char *pszRelativePath);
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/// @cond
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static const char* fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile);
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static const char* getDiffResolutionPath(const char *pszPath);
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/// @endcond
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/**
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@brief Generate a NSDictionary pointer by file
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@param pFileName The file name of *.plist file
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@return The NSDictionary pointer generated from the file
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*/
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static NSDictionary<std::string, NSObject*> *dictionaryWithContentsOfFile(const char *pFileName);
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/**
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@brief Set the ResourcePath,we will find resource in this path
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@param pszResourcePath The absolute resource path
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*/
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static void setResourcePath(const char *pszResourcePath);
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/**
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@brief Set the Resource Entry
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@param pResEntry The pointer of the Application's ResourceEntry
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*/
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static void setResourceEntry(const AppResourceEntry* pResEntry);
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/**
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@brief Set the Resource Info(ResourceName and ResID)
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@param ResInfo Array of T_ResourceInfo,contain all resource names and ids.
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@param nCount The count of the array elements.
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*/
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static void setResourceInfo(const T_ResourceInfo ResInfo[], int nCount);
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/**
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@brief Whether the resource is exist or not.The function find the resource in hardware,if not find,it will find in resource map.
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@param pszResName The name of resource
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@return The return value is true if exist,otherwise return false.
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*/
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static bool isResourceExist(const char* pszResName);
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/**
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@brief Get bitmap data from resource map
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@param pszBmpName The name of the bitmap
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@return If can find the name in resource map, return the pointer of the bitmap.Otherwise return NULL
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*/
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static const TBitmap* getBitmapByResName(const char* pszBmpName);
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/**
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@brief Set the absolute path of the .zip file which contains all resource files
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@param pszZipPath The absolute path of the .zip file
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*/
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static void setResourceZipFile(const char* pszZipPath);
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/** loads a file into memory.
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the caller should release the allocated buffer.
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@returns the size of the allocated buffer
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@since v0.99.5
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*/
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static int ccLoadFileIntoMemory(const char *filename, unsigned char **out);
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/** removes the HD suffix from a path
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@returns NSString * without the HD suffix
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@since v0.99.5
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*/
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static const char *ccRemoveHDSuffixFromFile( const char *path );
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/**
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@brief Get resource file data
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@param[in] pszFileName The resource file name which contain the path
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@param[in] pszMode The read mode of the file
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@param[out] pSize If get the file data succeed the it will be the data size,or it will be 0
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@return if success,the pointer of data will be returned,or NULL is returned
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@warning If you get the file data succeed,you must delete it after used.
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*/
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static unsigned char* getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize);
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};
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}//namespace cocos2d
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#endif // __PLATFORM_UPHONE_CCFILE_UTILS_H__
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