mirror of https://github.com/axmolengine/axmol.git
117 lines
4.3 KiB
C++
117 lines
4.3 KiB
C++
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#include "UIRichTextTest.h"
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#include "cocostudio/CCArmatureDataManager.h"
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#include "cocostudio/CCArmature.h"
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UIRichTextTest::UIRichTextTest()
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{
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}
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UIRichTextTest::~UIRichTextTest()
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{
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}
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bool UIRichTextTest::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getContentSize();
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auto config = Configuration::getInstance();
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config->loadConfigFile("configs/config-test-ok.plist");
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std::string str1 = config->getValue("Chinese").asString();
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std::string str2 = config->getValue("Japanese").asString();
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CCLOG("str1:%s ascii length = %ld, utf8 length = %ld, substr = %s",
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str1.c_str(),
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str1.length(),
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StringUtils::getCharacterCountInUTF8String(str1),
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Helper::getSubStringOfUTF8String(str1, 0, 5).c_str());
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CCLOG("str2:%s ascii length = %ld, utf8 length = %ld, substr = %s",
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str2.c_str(),
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str2.length(),
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StringUtils::getCharacterCountInUTF8String(str2),
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Helper::getSubStringOfUTF8String(str2, 0, 2).c_str());
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// Add the alert
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Text *alert = Text::create("RichText", "fonts/Marker Felt.ttf", 30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 3.125));
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_widget->addChild(alert);
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Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
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button->setTouchEnabled(true);
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button->setTitleText("switch");
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button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + button->getContentSize().height * 2.5));
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button->addTouchEventListener(CC_CALLBACK_2(UIRichTextTest::touchEvent, this));
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button->setLocalZOrder(10);
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_widget->addChild(button);
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// RichText
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_richText = RichText::create();
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_richText->ignoreContentAdaptWithSize(false);
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_richText->setContentSize(Size(100, 100));
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RichElementText* re1 = RichElementText::create(1, Color3B::WHITE, 255, str1, "Marker Felt", 10);
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RichElementText* re2 = RichElementText::create(2, Color3B::YELLOW, 255, "And this is yellow. ", "Helvetica", 10);
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RichElementText* re3 = RichElementText::create(3, Color3B::GRAY, 255, str2, "Helvetica", 10);
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RichElementText* re4 = RichElementText::create(4, Color3B::GREEN, 255, "And green with TTF support. ", "fonts/Marker Felt.ttf", 10);
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RichElementText* re5 = RichElementText::create(5, Color3B::RED, 255, "Last one is red ", "Helvetica", 10);
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RichElementImage* reimg = RichElementImage::create(6, Color3B::WHITE, 255, "cocosui/sliderballnormal.png");
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cocostudio::ArmatureDataManager::getInstance()->addArmatureFileInfo("cocosui/100/100.ExportJson");
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cocostudio::Armature *pAr = cocostudio::Armature::create("100");
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pAr->getAnimation()->play("Animation1");
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RichElementCustomNode* recustom = RichElementCustomNode::create(1, Color3B::WHITE, 255, pAr);
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RichElementText* re6 = RichElementText::create(7, Color3B::ORANGE, 255, "Have fun!! ", "Helvetica", 10);
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_richText->pushBackElement(re1);
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_richText->insertElement(re2, 1);
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_richText->pushBackElement(re3);
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_richText->pushBackElement(re4);
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_richText->pushBackElement(re5);
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_richText->insertElement(reimg, 2);
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_richText->pushBackElement(recustom);
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_richText->pushBackElement(re6);
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_richText->setPosition(Vec2(widgetSize.width / 2, widgetSize.height / 2));
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_richText->setLocalZOrder(10);
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_widget->addChild(_richText);
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return true;
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}
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return false;
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}
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void UIRichTextTest::touchEvent(Ref *pSender, Widget::TouchEventType type)
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{
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switch (type)
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{
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case Widget::TouchEventType::ENDED:
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{
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if (_richText->isIgnoreContentAdaptWithSize())
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{
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_richText->ignoreContentAdaptWithSize(false);
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_richText->setContentSize(Size(100, 100));
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}
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else
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{
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_richText->ignoreContentAdaptWithSize(true);
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}
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}
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break;
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default:
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break;
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}
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}
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