mirror of https://github.com/axmolengine/axmol.git
104 lines
2.6 KiB
C++
104 lines
2.6 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _MCI_PLAYER_WIN32_H_
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#define _MCI_PLAYER_WIN32_H_
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#include "platform/CCStdC.h"
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#include <mmsystem.h>
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#include <string>
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using namespace std;
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namespace CocosDenshion {
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class MciPlayer
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{
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public:
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MciPlayer();
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~MciPlayer();
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void Close();
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/**
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@brief Open audio file
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@param pFileName The file name which includes the file path.
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@param uId The audio ID
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*/
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void Open(const char* pFileName, UINT uId);
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/**
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@brief Play audio file
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@param nTimes The repeat times, its default value is 1 which means only play once
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*/
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void Play(UINT uTimes = 1);
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/**
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@brief Pause play
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*/
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void Pause();
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/**
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@brief Resume play
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*/
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void Resume();
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/**
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@brief Stop play
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*/
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void Stop();
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/**
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@brief Replay
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*/
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void Rewind();
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/**
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@brief Is Playing
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*/
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bool IsPlaying();
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/**
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@brief Get playing sound's ID
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@return Sound's ID
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*/
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UINT GetSoundID();
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private:
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friend LRESULT WINAPI _SoundPlayProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
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void _SendGenericCommand(int nCommand, DWORD_PTR param1 = 0, DWORD_PTR parma2 = 0);
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HWND _wnd;
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MCIDEVICEID _dev;
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UINT _soundID;
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UINT _times;
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bool _playing;
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std::string strExt;
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};
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} // end of namespace CocosDenshion
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#endif
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