axmol/tests/cpp-tests/Classes/Box2DTestBed/Box2dView.h

70 lines
1.7 KiB
C++

#ifndef _BOX2D_VIEW_H_
#define _BOX2D_VIEW_H_
//#include "cocos2d.h"
#include "../testBasic.h"
#include "renderer/CCCustomCommand.h"
class MenuLayer : public Layer
{
int m_entryID;
EventListenerTouchOneByOne* _touchListener;
public:
MenuLayer(void);
virtual ~MenuLayer(void);
bool initWithEntryID(int entryId);
void restartCallback(Ref* sender);
void nextCallback(Ref* sender);
void backCallback(Ref* sender);
bool onTouchBegan(Touch* touch, Event* event);
void onTouchMoved(Touch* touch, Event* event);
public:
static MenuLayer* menuWithEntryID(int entryId);
};
struct TestEntry;
class Test;
class Box2DView : public Layer
{
EventListenerTouchOneByOne* _touchListener;
EventListenerKeyboard* _keyboardListener;
TestEntry* m_entry;
Test* m_test;
int m_entryID;
public:
Box2DView(void);
virtual ~Box2DView(void);
bool initWithEntryID(int entryId);
std::string title() const;
virtual void draw(Renderer *renderer, const Mat4 &transform, bool transformUpdated) override;
// virtual void registerWithTouchDispatcher();
bool onTouchBegan(Touch* touch, Event* event);
void onTouchMoved(Touch* touch, Event* event);
void onTouchEnded(Touch* touch, Event* event);
void onKeyPressed(EventKeyboard::KeyCode code, Event* event);
void onKeyReleased(EventKeyboard::KeyCode code, Event* event);
//virtual void accelerometer(UIAccelerometer* accelerometer, Acceleration* acceleration);
static Box2DView* viewWithEntryID(int entryId);
protected:
void onDraw(const Mat4 &transform, bool transformUpdated);
CustomCommand _customCmd;
};
class Box2dTestBedScene : public TestScene
{
public:
virtual void runThisTest();
};
#endif