axmol/tests/cpp-tests/Classes/SceneTest/SceneTest.h

58 lines
1.1 KiB
C++

#ifndef _SCENE_TEST_H_
#define _SCENE_TEST_H_
////----#include "cocos2d.h"
#include "../testBasic.h"
class SceneTestLayer1 : public Layer
{
public:
SceneTestLayer1();
~SceneTestLayer1();
virtual void onEnter() override;
virtual void onEnterTransitionDidFinish() override;
void testDealloc(float dt);
void onPushScene(Ref* sender);
void onPushSceneTran(Ref* sender);
void onQuit(Ref* sender);
//CREATE_NODE(SceneTestLayer1);
} ;
class SceneTestLayer2 : public Layer
{
float _timeCounter;
public:
SceneTestLayer2();
void testDealloc(float dt);
void onGoBack(Ref* sender);
void onReplaceScene(Ref* sender);
void onReplaceSceneTran(Ref* sender);
//CREATE_NODE(SceneTestLayer2);
} ;
class SceneTestLayer3 : public LayerColor
{
public:
SceneTestLayer3();
bool init();
virtual void testDealloc(float dt);
void item0Clicked(Ref* sender);
void item1Clicked(Ref* sender);
void item2Clicked(Ref* sender);
void item3Clicked(Ref* sender);
CREATE_FUNC(SceneTestLayer3)
} ;
class SceneTestScene : public TestScene
{
public:
virtual void runThisTest();
};
#endif