mirror of https://github.com/axmolengine/axmol.git
99 lines
2.1 KiB
C++
99 lines
2.1 KiB
C++
#ifndef _ACTION_MANAGER_TEST_H_
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#define _ACTION_MANAGER_TEST_H_
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#include "../BaseTest.h"
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DEFINE_TEST_SUITE(ActionManagerTests);
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class ActionManagerTest : public TestCase
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{
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protected:
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cocos2d::TextureAtlas* _atlas;
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std::string _title;
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public:
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ActionManagerTest();
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~ActionManagerTest();
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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};
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class CrashTest : public ActionManagerTest
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{
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public:
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CREATE_FUNC(CrashTest);
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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void removeThis();
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};
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class LogicTest : public ActionManagerTest
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{
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public:
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CREATE_FUNC(LogicTest);
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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void bugMe(Node* node);
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};
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class PauseTest : public ActionManagerTest
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{
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public:
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CREATE_FUNC(PauseTest);
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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void unpause(float dt);
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};
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class StopActionTest : public ActionManagerTest
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{
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public:
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CREATE_FUNC(StopActionTest);
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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void stopAction();
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};
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class StopAllActionsTest : public ActionManagerTest
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{
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public:
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CREATE_FUNC(StopAllActionsTest);
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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void stopAction(float time);
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};
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class ResumeTest : public ActionManagerTest
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{
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public:
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CREATE_FUNC(ResumeTest);
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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void resumeGrossini(float time);
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};
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class StopActionsByFlagsTest : public ActionManagerTest
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{
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public:
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CREATE_FUNC(StopActionsByFlagsTest);
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virtual std::string subtitle() const override;
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virtual void onEnter() override;
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void stopAction(float time);
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protected:
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const unsigned int kMoveFlag = 0x01;
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const unsigned int kScaleFlag = 0x02;
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const unsigned int kRotateFlag = 0x04;
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const unsigned int kRepeatForeverFlag = 0x08; // You don't need this for the test, but it's for demonstration how to activate several flags on an action.
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};
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#endif
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