axmol/cocos2dx/sprite_nodes
Walzer 45e8915963 fixed #628, CCMutableArray::arrayWithObjects & arrayWithArray should set the return object to autorelease. And add CCAnimation::m_pobFrames->retain() after it get value from arrayWithArray. (it's property with retain in -iphone version but we miss the retain) 2011-07-24 08:30:49 +08:00
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CCAnimation.cpp fixed #628, CCMutableArray::arrayWithObjects & arrayWithArray should set the return object to autorelease. And add CCAnimation::m_pobFrames->retain() after it get value from arrayWithArray. (it's property with retain in -iphone version but we miss the retain) 2011-07-24 08:30:49 +08:00
CCAnimationCache.cpp fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
CCSprite.cpp upgrade to 1.0.0-final 07-11 2011-07-12 11:20:41 +08:00
CCSpriteBatchNode.cpp upgrade to 1.0.0-final 07-11 2011-07-12 11:20:41 +08:00
CCSpriteFrame.cpp fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
CCSpriteFrameCache.cpp fixed #591 2011-07-08 15:02:46 +08:00