axmol/build
Ricardo Quesada afe36e4a00 feat: upgrades to GLFW v3.2
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script

fixes github issue #11748

uses WINAPI instead of APIENTRY

it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
..
cocos2d_libs.xcodeproj feat: upgrades to GLFW v3.2 2016-06-29 16:11:30 -07:00
cocos2d_tests.xcodeproj merge v3.12 back to v3 2016-06-28 17:53:50 +08:00
tizen fix template project running 2016-05-03 11:02:22 +08:00
android-build.py add JSB to jenkins 2015-05-25 16:37:08 +08:00
cocos2d-win8.1-universal.sln add js-test into cocos2d project in win8 2015-06-29 17:23:19 +08:00
cocos2d-win10.sln added librecast 2015-06-15 18:18:54 -07:00
cocos2d-win32.sln fix: using `enum class` instead of `typedef enum` 2016-06-16 07:02:04 -07:00
install-deps-linux.sh add UIEditBox support linux platform. 2015-09-18 17:11:58 +08:00
win32-msvc-2013-x86.cmd Setup for testing for every windows user 2013-11-30 09:36:22 +00:00