mirror of https://github.com/axmolengine/axmol.git
126 lines
3.9 KiB
C++
126 lines
3.9 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#ifndef __CCPAGE_TURN_TRANSITION_H__
|
|
#define __CCPAGE_TURN_TRANSITION_H__
|
|
|
|
#include "2d/CCTransition.h"
|
|
#include "renderer/CCCustomCommand.h"
|
|
|
|
NS_CC_BEGIN
|
|
|
|
class NodeGrid;
|
|
|
|
/**
|
|
* @addtogroup _2d
|
|
* @{
|
|
*/
|
|
|
|
/** @class TransitionPageTurn
|
|
* @brief A transition which peels back the bottom right hand corner of a scene
|
|
to transition to the scene beneath it simulating a page turn.
|
|
|
|
This uses a 3DAction so it's strongly recommended that depth buffering
|
|
is turned on in Director using:
|
|
|
|
Director::getInstance()->setDepthBufferFormat(kDepthBuffer16);
|
|
|
|
@since v0.8.2
|
|
*/
|
|
class CC_DLL TransitionPageTurn : public TransitionScene
|
|
{
|
|
public:
|
|
/**
|
|
* Creates a base transition with duration and incoming scene.
|
|
* If back is true then the effect is reversed to appear as if the incoming
|
|
* scene is being turned from left over the outgoing scene.
|
|
*
|
|
* @param t Duration time, in seconds.
|
|
* @param scene A given scene.
|
|
* @param backwards If back is true then the effect is reversed to appear as if the incoming scene is being turned from left over the outgoing scene.
|
|
* @return An autoreleased TransitionPageTurn object.
|
|
*/
|
|
static TransitionPageTurn* create(float t,Scene* scene,bool backwards);
|
|
|
|
//
|
|
// Overrides
|
|
// @js NA
|
|
//
|
|
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
|
|
|
/**
|
|
* Creates a base transition with duration and incoming scene.
|
|
* If back is true then the effect is reversed to appear as if the incoming
|
|
* scene is being turned from left over the outgoing scene.
|
|
*
|
|
* @param t Duration time, in seconds.
|
|
* @param scene A given scene.
|
|
* @param backwards If back is true then the effect is reversed to appear as if the incoming scene is being turned from left over the outgoing scene.
|
|
* @return True if initialize success.
|
|
*/
|
|
bool initWithDuration(float t,Scene* scene,bool backwards);
|
|
|
|
/** Returns the action that will be performed with size.
|
|
*
|
|
* @param size A given size.
|
|
* @return The action that will be performed.
|
|
*/
|
|
ActionInterval* actionWithSize(const Size& vector);
|
|
|
|
//
|
|
// Overrides
|
|
//
|
|
virtual void onEnter() override;
|
|
virtual void onExit() override;
|
|
|
|
CC_CONSTRUCTOR_ACCESS:
|
|
/**
|
|
* @js ctor
|
|
*/
|
|
TransitionPageTurn();
|
|
/**
|
|
* @js NA
|
|
* @lua NA
|
|
*/
|
|
virtual ~TransitionPageTurn();
|
|
|
|
protected:
|
|
virtual void sceneOrder() override;
|
|
|
|
protected:
|
|
NodeGrid* _inSceneProxy;
|
|
NodeGrid* _outSceneProxy;
|
|
bool _back;
|
|
};
|
|
|
|
// end of _2d group
|
|
/// @}
|
|
|
|
NS_CC_END
|
|
|
|
#endif // __CCPAGE_TURN_TRANSITION_H__
|
|
|