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Android.mk
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add motionstreak3d
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2015-09-01 11:02:22 +08:00 |
CCAABB.cpp
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deal aabb
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2014-08-18 17:02:13 +08:00 |
CCAABB.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCAnimate3D.cpp
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCAnimate3D.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCAnimation3D.cpp
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add to animation cache
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2015-04-13 17:14:58 +08:00 |
CCAnimation3D.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimationCurve.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCAnimationCurve.inl
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fix bug: animation curve memory leak !
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2015-04-23 14:35:37 +08:00 |
CCAttachNode.cpp
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modify according to minggo
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2015-02-12 16:09:08 +08:00 |
CCAttachNode.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBillBoard.cpp
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Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call.
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2015-06-18 10:32:30 +08:00 |
CCBillBoard.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCBundle3D.cpp
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCBundle3D.h
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add getTriangleList to bundle
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2015-05-14 10:30:20 +08:00 |
CCBundle3DData.h
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Merge pull request #11572 from super626/v3
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2015-04-24 16:42:33 +08:00 |
CCBundleReader.cpp
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Tabs to spaces
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2015-01-29 10:40:00 +01:00 |
CCBundleReader.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCFrustum.cpp
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modify code format.
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2014-12-23 09:57:46 +08:00 |
CCFrustum.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCMesh.cpp
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correct spot light init value
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2015-10-08 11:27:02 +08:00 |
CCMesh.h
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fix shader light parameter
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2015-09-16 18:04:52 +08:00 |
CCMeshSkin.cpp
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Fixed warnings
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2015-01-29 01:36:22 +01:00 |
CCMeshSkin.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCMeshVertexIndexData.cpp
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weak ref to vertexdata
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2015-04-09 10:52:05 +08:00 |
CCMeshVertexIndexData.h
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correct words
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2015-04-09 11:31:56 +08:00 |
CCMotionStreak3D.cpp
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add motionstreak3d
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2015-08-28 11:40:12 +08:00 |
CCMotionStreak3D.h
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add CC_DLL
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2015-09-02 15:55:58 +08:00 |
CCOBB.cpp
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Optimize Vec3
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2015-04-05 13:09:50 +03:00 |
CCOBB.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCObjLoader.cpp
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fix typos and syntax error. A thorough check by tool VSSpellChecker.
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2015-09-22 16:08:23 +08:00 |
CCObjLoader.h
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index to short
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2015-07-08 14:03:53 +08:00 |
CCPlane.cpp
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feedback commit.
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2014-12-22 18:13:07 +08:00 |
CCPlane.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCRay.cpp
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fixed bug #21800 [CppTest]Node: Scene3D when player outof terrain app will no response.
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2015-08-07 17:36:35 +08:00 |
CCRay.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCSkeleton3D.cpp
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Optimize Vec3 use constructor default.
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2015-04-20 12:56:43 +03:00 |
CCSkeleton3D.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCSkybox.cpp
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disable blend when drawing skybox
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2015-08-25 14:32:25 +08:00 |
CCSkybox.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCSprite3D.cpp
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check light enable or not when switching shader
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2015-10-20 15:11:39 +08:00 |
CCSprite3D.h
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replace genGLProgramState to genMaterial
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2015-09-17 14:45:16 +08:00 |
CCSprite3DMaterial.cpp
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add material cache
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2015-09-08 15:29:54 +08:00 |
CCSprite3DMaterial.h
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add comment
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2015-09-09 11:11:17 +08:00 |
CCTerrain.cpp
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCTerrain.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CMakeLists.txt
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add motionstreak3d
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2015-09-01 11:02:22 +08:00 |
cocos3d.h
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[ci skip]Update comments
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2015-03-24 20:23:51 +08:00 |