mirror of https://github.com/axmolengine/axmol.git
282 lines
8.2 KiB
Lua
282 lines
8.2 KiB
Lua
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--------------------------------
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-- @module ControlButton
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-- @extend Control
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--------------------------------
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-- @function [parent=#ControlButton] isPushed
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#ControlButton] setSelected
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#ControlButton] setTitleLabelForState
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-- @param self
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-- @param #cc.Node node
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-- @param #cc.Control::State state
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--------------------------------
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-- @function [parent=#ControlButton] setAdjustBackgroundImage
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#ControlButton] setHighlighted
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#ControlButton] setZoomOnTouchDown
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#ControlButton] setTitleForState
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-- @param self
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-- @param #string str
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-- @param #cc.Control::State state
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--------------------------------
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-- @function [parent=#ControlButton] setLabelAnchorPoint
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-- @param self
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-- @param #cc.Vec2 vec2
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--------------------------------
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-- @function [parent=#ControlButton] getLabelAnchorPoint
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-- @param self
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-- @return Vec2#Vec2 ret (return value: cc.Vec2)
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--------------------------------
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-- @function [parent=#ControlButton] getTitleTTFSizeForState
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-- @param self
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-- @param #cc.Control::State state
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#ControlButton] setTitleTTFForState
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-- @param self
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-- @param #string str
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-- @param #cc.Control::State state
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--------------------------------
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-- @function [parent=#ControlButton] setTitleTTFSizeForState
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-- @param self
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-- @param #float float
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-- @param #cc.Control::State state
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--------------------------------
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-- @function [parent=#ControlButton] setTitleLabel
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-- @param self
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-- @param #cc.Node node
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--------------------------------
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-- @function [parent=#ControlButton] setPreferredSize
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-- @param self
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-- @param #size_table size
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--------------------------------
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-- @function [parent=#ControlButton] getCurrentTitleColor
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-- @param self
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-- @return color3b_table#color3b_table ret (return value: color3b_table)
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--------------------------------
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-- @function [parent=#ControlButton] setEnabled
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#ControlButton] getBackgroundSpriteForState
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-- @param self
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-- @param #cc.Control::State state
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-- @return Scale9Sprite#Scale9Sprite ret (return value: cc.Scale9Sprite)
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--------------------------------
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-- @function [parent=#ControlButton] getHorizontalOrigin
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- @function [parent=#ControlButton] needsLayout
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-- @param self
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--------------------------------
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-- overload function: getCurrentTitle()
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--
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-- overload function: getCurrentTitle()
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--
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-- @function [parent=#ControlButton] getCurrentTitle
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-- @param self
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-- @return string#string ret (retunr value: string)
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--------------------------------
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-- @function [parent=#ControlButton] getScaleRatio
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#ControlButton] getTitleTTFForState
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-- @param self
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-- @param #cc.Control::State state
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-- @return string#string ret (return value: string)
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--------------------------------
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-- @function [parent=#ControlButton] getBackgroundSprite
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-- @param self
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-- @return Scale9Sprite#Scale9Sprite ret (return value: cc.Scale9Sprite)
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--------------------------------
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-- @function [parent=#ControlButton] getTitleColorForState
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-- @param self
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-- @param #cc.Control::State state
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-- @return color3b_table#color3b_table ret (return value: color3b_table)
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--------------------------------
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-- @function [parent=#ControlButton] setTitleColorForState
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-- @param self
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-- @param #color3b_table color3b
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-- @param #cc.Control::State state
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--------------------------------
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-- @function [parent=#ControlButton] doesAdjustBackgroundImage
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#ControlButton] setBackgroundSpriteFrameForState
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-- @param self
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-- @param #cc.SpriteFrame spriteframe
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-- @param #cc.Control::State state
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--------------------------------
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-- @function [parent=#ControlButton] setBackgroundSpriteForState
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-- @param self
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-- @param #cc.Scale9Sprite scale9sprite
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-- @param #cc.Control::State state
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--------------------------------
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-- @function [parent=#ControlButton] setScaleRatio
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-- @param self
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-- @param #float float
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--------------------------------
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-- @function [parent=#ControlButton] setBackgroundSprite
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-- @param self
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-- @param #cc.Scale9Sprite scale9sprite
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--------------------------------
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-- @function [parent=#ControlButton] getTitleLabel
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-- @param self
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-- @return Node#Node ret (return value: cc.Node)
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--------------------------------
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-- @function [parent=#ControlButton] getPreferredSize
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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-- @function [parent=#ControlButton] getVerticalMargin
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-- @param self
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-- @return int#int ret (return value: int)
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--------------------------------
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-- @function [parent=#ControlButton] getTitleLabelForState
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-- @param self
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-- @param #cc.Control::State state
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-- @return Node#Node ret (return value: cc.Node)
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--------------------------------
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-- @function [parent=#ControlButton] setMargins
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-- @param self
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-- @param #int int
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-- @param #int int
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--------------------------------
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-- @function [parent=#ControlButton] setTitleBMFontForState
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-- @param self
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-- @param #string str
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-- @param #cc.Control::State state
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--------------------------------
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-- @function [parent=#ControlButton] getTitleBMFontForState
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-- @param self
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-- @param #cc.Control::State state
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-- @return string#string ret (return value: string)
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--------------------------------
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-- @function [parent=#ControlButton] getZoomOnTouchDown
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#ControlButton] getTitleForState
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-- @param self
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-- @param #cc.Control::State state
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-- @return string#string ret (return value: string)
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--------------------------------
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-- overload function: create(cc.Scale9Sprite)
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--
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-- overload function: create()
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--
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-- overload function: create(cc.Node, cc.Scale9Sprite)
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--
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-- overload function: create(string, string, float)
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--
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-- @function [parent=#ControlButton] create
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-- @param self
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-- @param #string str
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-- @param #string str
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-- @param #float float
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-- @return ControlButton#ControlButton ret (retunr value: cc.ControlButton)
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--------------------------------
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-- @function [parent=#ControlButton] onTouchMoved
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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--------------------------------
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-- @function [parent=#ControlButton] onTouchEnded
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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--------------------------------
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-- @function [parent=#ControlButton] setColor
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-- @param self
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-- @param #color3b_table color3b
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--------------------------------
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-- @function [parent=#ControlButton] onTouchCancelled
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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--------------------------------
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-- @function [parent=#ControlButton] setOpacity
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-- @param self
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-- @param #unsigned char char
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--------------------------------
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-- @function [parent=#ControlButton] updateDisplayedOpacity
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-- @param self
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-- @param #unsigned char char
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--------------------------------
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-- @function [parent=#ControlButton] updateDisplayedColor
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-- @param self
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-- @param #color3b_table color3b
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--------------------------------
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-- @function [parent=#ControlButton] onTouchBegan
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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-- @return bool#bool ret (return value: bool)
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return nil
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