axmol/extensions/CCBReader/CCNodeLoader.h

126 lines
9.0 KiB
C++

#ifndef _CCB_CCNODELOADER_H_
#define _CCB_CCNODELOADER_H_
#include "../GUI/CCControlExtension/CCInvocation.h"
#include "cocos2d.h"
#include "CCBReader.h"
#include "CCBValue.h"
NS_CC_EXT_BEGIN
#define PROPERTY_POSITION "position"
#define PROPERTY_CONTENTSIZE "contentSize"
#define PROPERTY_SKEW "skew"
#define PROPERTY_ANCHORPOINT "anchorPoint"
#define PROPERTY_SCALE "scale"
#define PROPERTY_ROTATION "rotation"
#define PROPERTY_ROTATIONX "rotationX"
#define PROPERTY_ROTATIONY "rotationY"
#define PROPERTY_TAG "tag"
#define PROPERTY_IGNOREANCHORPOINTFORPOSITION "ignoreAnchorPointForPosition"
#define PROPERTY_VISIBLE "visible"
#define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) CCLog("Unexpected property: '%s'!\n", PROPERTY); assert(false)
#define ASSERT_FAIL_UNEXPECTED_PROPERTYTYPE(PROPERTYTYPE) CCLog("Unexpected property type: '%d'!\n", PROPERTYTYPE); assert(false)
#define CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createNode(cocos2d::Node * pParent, cocos2d::extension::CCBReader * pCCBReader) { \
return T::create(); \
}
#define CCB_PURE_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createNode(cocos2d::Node * pParent, cocos2d::extension::CCBReader * pCCBReader) = 0
struct BlockData {
SEL_MenuHandler mSELMenuHandler;
Object * mTarget;
};
struct BlockControlData {
SEL_CCControlHandler mSELControlHandler;
Object * mTarget;
int mControlEvents;
};
/* Forward declaration. */
class CCBReader;
class NodeLoader : public Object {
public:
NodeLoader();
virtual ~NodeLoader();
CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(NodeLoader, loader);
virtual Node * loadNode(Node *, CCBReader * pCCBReader);
virtual void parseProperties(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual Dictionary* getCustomProperties();
protected:
CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(Node);
virtual Point parsePropTypePosition(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
virtual Point parsePropTypePoint(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual Point parsePropTypePointLock(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual Size parsePropTypeSize(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual float * parsePropTypeScaleLock(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
virtual float parsePropTypeFloat(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual float parsePropTypeDegrees(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
virtual float parsePropTypeFloatScale(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual int parsePropTypeInteger(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual int parsePropTypeIntegerLabeled(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual float * parsePropTypeFloatVar(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual bool parsePropTypeCheck(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
virtual SpriteFrame * parsePropTypeSpriteFrame(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
virtual Animation * parsePropTypeAnimation(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual Texture2D * parsePropTypeTexture(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual unsigned char parsePropTypeByte(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
virtual ccColor3B parsePropTypeColor3(Node * pNode, Node * pParent, CCBReader * pCCBReader, const char *pPropertyName);
virtual ccColor4F * parsePropTypeColor4FVar(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual bool * parsePropTypeFlip(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual ccBlendFunc parsePropTypeBlendFunc(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual std::string parsePropTypeFntFile(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual std::string parsePropTypeString(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual std::string parsePropTypeText(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual std::string parsePropTypeFontTTF(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual BlockData * parsePropTypeBlock(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual BlockControlData * parsePropTypeBlockControl(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual Node * parsePropTypeCCBFile(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual float * parsePropTypeFloatXY(Node * pNode, Node * pParent, CCBReader * pCCBReader);
virtual void onHandlePropTypePosition(Node * pNode, Node * pParent, const char* pPropertyName, Point pPosition, CCBReader * pCCBReader);
virtual void onHandlePropTypePoint(Node * pNode, Node * pParent, const char* pPropertyName, Point pPoint, CCBReader * pCCBReader);
virtual void onHandlePropTypePointLock(Node * pNode, Node * pParent, const char* pPropertyName, Point pPointLock, CCBReader * pCCBReader);
virtual void onHandlePropTypeSize(Node * pNode, Node * pParent, const char* pPropertyName, Size pSize, CCBReader * pCCBReader);
virtual void onHandlePropTypeScaleLock(Node * pNode, Node * pParent, const char* pPropertyName, float * pScaleLock, CCBReader * pCCBReader);
virtual void onHandlePropTypeFloat(Node * pNode, Node * pParent, const char* pPropertyName, float pFloat, CCBReader * pCCBReader);
virtual void onHandlePropTypeDegrees(Node * pNode, Node * pParent, const char* pPropertyName, float pDegrees, CCBReader * pCCBReader);
virtual void onHandlePropTypeFloatScale(Node * pNode, Node * pParent, const char* pPropertyName, float pFloatScale, CCBReader * pCCBReader);
virtual void onHandlePropTypeInteger(Node * pNode, Node * pParent, const char* pPropertyName, int pInteger, CCBReader * pCCBReader);
virtual void onHandlePropTypeIntegerLabeled(Node * pNode, Node * pParent, const char* pPropertyName, int pIntegerLabeled, CCBReader * pCCBReader);
virtual void onHandlePropTypeFloatVar(Node * pNode, Node * pParent, const char* pPropertyName, float * pFoatVar, CCBReader * pCCBReader);
virtual void onHandlePropTypeFloatXY(Node * pNode, Node * pParent, const char* pPropertyName, float * pFoatVar, CCBReader * pCCBReader);
virtual void onHandlePropTypeCheck(Node * pNode, Node * pParent, const char* pPropertyName, bool pCheck, CCBReader * pCCBReader);
virtual void onHandlePropTypeSpriteFrame(Node * pNode, Node * pParent, const char* pPropertyName, SpriteFrame * pSpriteFrame, CCBReader * pCCBReader);
virtual void onHandlePropTypeAnimation(Node * pNode, Node * pParent, const char* pPropertyName, Animation * pAnimation, CCBReader * pCCBReader);
virtual void onHandlePropTypeTexture(Node * pNode, Node * pParent, const char* pPropertyName, Texture2D * pTexture2D, CCBReader * pCCBReader);
virtual void onHandlePropTypeByte(Node * pNode, Node * pParent, const char* pPropertyName, unsigned char pByte, CCBReader * pCCBReader);
virtual void onHandlePropTypeColor3(Node * pNode, Node * pParent, const char* pPropertyName, ccColor3B pColor3B, CCBReader * pCCBReader);
virtual void onHandlePropTypeColor4FVar(Node * pNode, Node * pParent, const char* pPropertyName, ccColor4F * pColor4FVar, CCBReader * pCCBReader);
virtual void onHandlePropTypeFlip(Node * pNode, Node * pParent, const char* pPropertyName, bool * pFlip, CCBReader * pCCBReader);
virtual void onHandlePropTypeBlendFunc(Node * pNode, Node * pParent, const char* pPropertyName, ccBlendFunc pBlendFunc, CCBReader * pCCBReader);
virtual void onHandlePropTypeFntFile(Node * pNode, Node * pParent, const char* pPropertyName, const char * pFntFile, CCBReader * pCCBReader);
virtual void onHandlePropTypeString(Node * pNode, Node * pParent, const char* pPropertyName, const char * pString, CCBReader * pCCBReader);
virtual void onHandlePropTypeText(Node * pNode, Node * pParent, const char* pPropertyName, const char * pText, CCBReader * pCCBReader);
virtual void onHandlePropTypeFontTTF(Node * pNode, Node * pParent, const char* pPropertyName, const char * pFontTTF, CCBReader * pCCBReader);
virtual void onHandlePropTypeBlock(Node * pNode, Node * pParent, const char* pPropertyName, BlockData * pBlockData, CCBReader * pCCBReader);
virtual void onHandlePropTypeBlockControl(Node * pNode, Node * pParent, const char* pPropertyName, BlockControlData * pBlockControlData, CCBReader * pCCBReader);
virtual void onHandlePropTypeCCBFile(Node * pNode, Node * pParent, const char* pPropertyName, Node * pCCBFileNode, CCBReader * pCCBReader);
protected:
Dictionary* _customProperties;
};
NS_CC_EXT_END
#endif