mirror of https://github.com/axmolengine/axmol.git
326 lines
9.5 KiB
C++
326 lines
9.5 KiB
C++
/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCFont.h"
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#include "ccUTF8.h"
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#include "CCFontFNT.h"
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#include "CCFontFreeType.h"
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#include "edtaa3func.h"
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NS_CC_BEGIN
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const int Font::DistanceMapSpread = 3;
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const char * Font::_glyphASCII = "\"!#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~¡¢£¤¥¦§¨©ª«¬®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþ ";
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const char * Font::_glyphNEHE = "!\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ ";
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Font::Font() :
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_usedGlyphs(GlyphCollection::ASCII)
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, _customGlyphs(nullptr)
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,_distanceFieldEnabled(false)
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{
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}
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const char * Font::getGlyphCollection(GlyphCollection glyphs) const
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{
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switch (glyphs)
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{
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case GlyphCollection::NEHE:
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return _glyphNEHE;
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break;
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case GlyphCollection::ASCII:
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return _glyphASCII;
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break;
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default:
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return 0;
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break;
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}
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}
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void Font::setCurrentGlyphCollection(GlyphCollection glyphs, const char *customGlyphs)
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{
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if (_customGlyphs)
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delete [] _customGlyphs;
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switch (glyphs)
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{
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case GlyphCollection::NEHE:
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_customGlyphs = 0;
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break;
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case GlyphCollection::ASCII:
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_customGlyphs = 0;
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break;
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default:
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if (customGlyphs)
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{
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size_t lenght = strlen(customGlyphs);
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_customGlyphs = new char [lenght + 2];
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memcpy(_customGlyphs, customGlyphs, lenght);
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_customGlyphs[lenght] = 0;
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_customGlyphs[lenght+1] = 0;
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}
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break;
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}
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}
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const char * Font::getCurrentGlyphCollection() const
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{
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if (_customGlyphs)
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{
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return _customGlyphs;
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}
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else
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{
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return getGlyphCollection(_usedGlyphs);
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}
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}
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Font* Font::createWithTTF(const std::string& fntName, int fontSize, GlyphCollection glyphs, const char *customGlyphs)
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{
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return FontFreeType::create(fntName, fontSize, glyphs, customGlyphs);
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}
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Font* Font::createWithFNT(const std::string& fntFilePath)
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{
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return FontFNT::create(fntFilePath);
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}
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unsigned char * Font::makeDistanceMap( unsigned char *img, unsigned int width, unsigned int height)
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{
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unsigned int pixelAmount = (width + 2 * DistanceMapSpread) * (height + 2 * DistanceMapSpread);
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short * xdist = (short *) malloc( pixelAmount * sizeof(short) );
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short * ydist = (short *) malloc( pixelAmount * sizeof(short) );
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double * gx = (double *) calloc( pixelAmount, sizeof(double) );
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double * gy = (double *) calloc( pixelAmount, sizeof(double) );
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double * data = (double *) calloc( pixelAmount, sizeof(double) );
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double * outside = (double *) calloc( pixelAmount, sizeof(double) );
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double * inside = (double *) calloc( pixelAmount, sizeof(double) );
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unsigned int i,j;
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// Convert img into double (data) rescale image levels between 0 and 1
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unsigned int outWidth = width + 2 * DistanceMapSpread;
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for (i = 0; i < width; ++i)
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{
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for (j = 0; j < height; ++j)
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{
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data[j * outWidth + DistanceMapSpread + i] = img[j * width + i] / 255.0;
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}
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}
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width += 2 * DistanceMapSpread;
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height += 2 * DistanceMapSpread;
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// Transform background (outside contour, in areas of 0's)
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computegradient( data, width, height, gx, gy);
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edtaa3(data, gx, gy, width, height, xdist, ydist, outside);
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for( i=0; i< pixelAmount; i++)
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if( outside[i] < 0.0 )
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outside[i] = 0.0;
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// Transform foreground (inside contour, in areas of 1's)
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for( i=0; i< pixelAmount; i++)
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data[i] = 1 - data[i];
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computegradient( data, width, height, gx, gy);
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edtaa3(data, gx, gy, width, height, xdist, ydist, inside);
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for( i=0; i< pixelAmount; i++)
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if( inside[i] < 0.0 )
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inside[i] = 0.0;
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// The bipolar distance field is now outside-inside
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double dist;
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/* Single channel 8-bit output (bad precision and range, but simple) */
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unsigned char *out = (unsigned char *) malloc( pixelAmount * sizeof(unsigned char) );
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for( i=0; i < pixelAmount; i++)
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{
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dist = outside[i] - inside[i];
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dist = 128.0 - dist*16;
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if( dist < 0 ) dist = 0;
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if( dist > 255 ) dist = 255;
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out[i] = (unsigned char) dist;
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}
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/* Dual channel 16-bit output (more complicated, but good precision and range) */
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/*unsigned char *out = (unsigned char *) malloc( pixelAmount * 3 * sizeof(unsigned char) );
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for( i=0; i< pixelAmount; i++)
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{
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dist = outside[i] - inside[i];
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dist = 128.0 - dist*16;
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if( dist < 0.0 ) dist = 0.0;
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if( dist >= 256.0 ) dist = 255.999;
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// R channel is a copy of the original grayscale image
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out[3*i] = img[i];
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// G channel is fraction
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out[3*i + 1] = (unsigned char) ( 256 - (dist - floor(dist)* 256.0 ));
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// B channel is truncated integer part
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out[3*i + 2] = (unsigned char)dist;
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}*/
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free( xdist );
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free( ydist );
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free( gx );
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free( gy );
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free( data );
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free( outside );
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free( inside );
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return out;
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}
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void Font::setDistanceFieldEnabled(bool distanceFieldEnabled)
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{
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_distanceFieldEnabled = distanceFieldEnabled;
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}
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bool Font::renderCharAt(unsigned short int charToRender, int posX, int posY, unsigned char *destMemory, int destSize)
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{
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unsigned char *sourceBitmap = 0;
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int sourceWidth = 0;
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int sourceHeight = 0;
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sourceBitmap = getGlyphBitmap(charToRender, sourceWidth, sourceHeight);
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if (!sourceBitmap)
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return false;
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if (_distanceFieldEnabled)
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{
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unsigned char * out = makeDistanceMap(sourceBitmap,sourceWidth,sourceHeight);
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int iX = posX;
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int iY = posY;
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sourceWidth += 2 * DistanceMapSpread;
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sourceHeight += 2 * DistanceMapSpread;
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for (int y = 0; y < sourceHeight; ++y)
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{
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int bitmap_y = y * sourceWidth;
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for (int x = 0; x < sourceWidth; ++x)
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{
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/* Dual channel 16-bit output (more complicated, but good precision and range) */
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/*int index = (iX + ( iY * destSize )) * 3;
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int index2 = (bitmap_y + x)*3;
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destMemory[index] = out[index2];
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destMemory[index + 1] = out[index2 + 1];
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destMemory[index + 2] = out[index2 + 2];*/
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//Single channel 8-bit output
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destMemory[iX + ( iY * destSize )] = out[bitmap_y + x];
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iX += 1;
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}
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iX = posX;
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iY += 1;
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}
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free(out);
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return true;
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}
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int iX = posX;
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int iY = posY;
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for (int y = 0; y < sourceHeight; ++y)
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{
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int bitmap_y = y * sourceWidth;
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for (int x = 0; x < sourceWidth; ++x)
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{
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unsigned char cTemp = sourceBitmap[bitmap_y + x];
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// the final pixel
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destMemory[(iX + ( iY * destSize ) )] = cTemp;
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iX += 1;
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}
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iX = posX;
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iY += 1;
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}
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//everything good
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return true;
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}
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unsigned short int * Font::getUTF16Text(const char *text, int &outNumLetters) const
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{
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unsigned short* utf16String = cc_utf8_to_utf16(text);
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if(!utf16String)
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return 0;
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outNumLetters = cc_wcslen(utf16String);
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return utf16String;
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}
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int Font::getUTF16TextLenght(unsigned short int *text) const
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{
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return cc_wcslen(text);
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}
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unsigned short int * Font::trimUTF16Text(unsigned short int *text, int newBegin, int newEnd) const
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{
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if ( newBegin < 0 || newEnd <= 0 )
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return 0;
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if ( newBegin >= newEnd )
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return 0;
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if (newEnd >= cc_wcslen(text))
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return 0;
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int newLenght = newEnd - newBegin + 2;
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unsigned short* trimmedString = new unsigned short[newLenght];
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for(int c = 0; c < (newLenght - 1); ++c)
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{
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trimmedString[c] = text[newBegin + c];
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}
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// last char
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trimmedString[newLenght-1] = 0x0000;
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// done
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return trimmedString;
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}
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Rect Font::getRectForChar(unsigned short theChar) const
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{
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return Rect::ZERO;
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}
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NS_CC_END
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