mirror of https://github.com/axmolengine/axmol.git
39 lines
730 B
C++
39 lines
730 B
C++
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#pragma once
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#include "../../Effekseer/Effekseer/Material/Effekseer.MaterialCompiler.h"
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#include <vector>
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namespace Effekseer
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{
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class MaterialCompilerDX11 : public MaterialCompiler, public ReferenceObject
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{
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private:
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public:
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MaterialCompilerDX11() = default;
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virtual ~MaterialCompilerDX11() = default;
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CompiledMaterialBinary* Compile(MaterialFile* materialFile, int32_t maximumUniformCount, int32_t maximumTextureCount);
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CompiledMaterialBinary* Compile(MaterialFile* materialFile) override;
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int AddRef() override
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{
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return ReferenceObject::AddRef();
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}
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int Release() override
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{
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return ReferenceObject::Release();
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}
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int GetRef() override
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{
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return ReferenceObject::GetRef();
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}
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};
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} // namespace Effekseer
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