axmol/cocos2dx/sprite_nodes
minggo c5b113c35e Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
Fileutils perf improvements
2013-09-08 19:50:12 -07:00
..
CCAnimation.cpp Better destructors logs 2013-08-21 20:08:51 -07:00
CCAnimation.h Surround code in document with code/endcode tags. 2013-08-01 16:57:42 +08:00
CCAnimationCache.cpp Array & Dictionary fixes 2013-08-21 20:12:09 -07:00
CCAnimationCache.h Fixes tag typos: deprecatd -> deprecated 2013-08-01 17:09:23 +08:00
CCSprite.cpp Performance improvements in FileUtils / TextureCache 2013-09-06 15:33:28 -07:00
CCSprite.h SpriteBatchNode: follows C++ best practices 2013-08-31 10:38:10 -07:00
CCSpriteBatchNode.cpp [develop] Warning fixes. 2013-09-08 11:26:38 +08:00
CCSpriteBatchNode.h removes 'private' section from SpriteBatchNode 2013-09-02 16:56:14 -07:00
CCSpriteFrame.cpp Better destructors logs 2013-08-21 20:08:51 -07:00
CCSpriteFrame.h more best practices fixes 2013-07-17 16:56:19 -07:00
CCSpriteFrameCache.cpp fixes possible crash when using `SpriteFrameCache` 2013-08-26 18:08:56 -07:00
CCSpriteFrameCache.h Use C++ code in C++ comments. 2013-08-01 16:40:56 +08:00